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BestRustServers.xyz

40,115 players on 11,508 servers

Online #13,055

| DEV | USAF Battlefield

NA 208.84.102.73:27015 checked 13m ago

moddedcarbon

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak1
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 59% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC 13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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2/100
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average
0/100
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average
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US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average
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Quick answers

from the figures on this page

Player Numbers

What is the rank of | DEV | USAF Battlefield?

| DEV | USAF Battlefield ranks #1,414 in North America and #13,055 overall on player hours over the last seven days, in the top 59% of ranked servers.

How many players are on | DEV | USAF Battlefield?

0 of 40 slots are filled on | DEV | USAF Battlefield at the moment. The seven-day average player count stands at 0, and the highest point was 1.

Tags and Filters

| DEV | USAF Battlefield tags: what do they indicate?

For | DEV | USAF Battlefield, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon; modded (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Where does | DEV | USAF Battlefield appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include | DEV | USAF Battlefield: Best modded Rust servers, Best Rust battlefield servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

| DEV | USAF Battlefield Rust version: which one?

On Linux, | DEV | USAF Battlefield runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.

| DEV | USAF Battlefield performance: is it smooth?

Its average server fps over the last 48 hours was 121, with a low of 88. The entity count reached 210,692, covering buildings, deployables and all other world objects. The maximum memory used was 7,049 MB. What players experience as lag is low fps combined with a rising entity count.

| DEV | USAF Battlefield uptime and reliability: what are they?

At the moment, | DEV | USAF Battlefield is up. According to its reported uptime, the last restart was about 10 days 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of | DEV | USAF Battlefield?

Its NA tag places | DEV | USAF Battlefield in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 208.84.102.73:27015.

Rules & Map

What is the map on | DEV | USAF Battlefield?

A procedural map of size 6,000 and seed 1337 is what | DEV | USAF Battlefield runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What rules and configuration does | DEV | USAF Battlefield have?

No gather rate appears in the name of | DEV | USAF Battlefield. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC protection is on.

Wipe Cycle

When does | DEV | USAF Battlefield wipe?

| DEV | USAF Battlefield's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 13 days 6 hours.

What happens on wipe day on | DEV | USAF Battlefield?

An average peak of 2 players was drawn by its recent wipes. 23 hours into the latest wipe, the crowd reached its peak.

How to Join

What is the process to join | DEV | USAF Battlefield?

Enter client.connect 208.84.102.73:27015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs166652,ts8,^z,^y,modded

Game

gmrust
Game mode Rust survival, standard.
mp40
Max players Slots: 40.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Plugin framework: Carbon.
modded
Modded The Modded category applies; plugins or settings alter gameplay.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.