Local Staging Test
209.222.101.220:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Local Staging Test?
Rank #16,033 over the last seven days in player hours: Local Staging Test, inside the top 67% of ranked servers.
How many players are on Local Staging Test?
Local Staging Test is not online at the moment; its last appearance was 13 days 15 hours ago.
Tags and Filters
Local Staging Test tags: what do they indicate?
Read by the game's server browser, the tags Local Staging Test publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166427 (Build): Running build 166427; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Local Staging Test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Local Staging Test: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Local Staging Test on?
The combination is Rust network protocol 2634 and build 166427 on Windows for Local Staging Test. Joining requires the same protocol; Steam updates your game for you.
Local Staging Test uptime and reliability: what are they?
Offline now for Local Staging Test, last seen 13 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Local Staging Test?
There is no region published by Local Staging Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 209.222.101.220:28015 is its address.
Rules and Settings
Which map is used on Local Staging Test?
Procedural map: that is what Local Staging Test runs, and it is generated by the game.
What rules and configuration does Local Staging Test have?
No gather rate appears in the name of Local Staging Test. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Schedule
When does Local Staging Test wipe?
Local Staging Test's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 13 days 17 hours.
Connect
What is the process to join Local Staging Test?
To connect, type client.connect 209.222.101.220:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166427- Build Running build 166427.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.