Grand theft Auto 6.2
211.51.104.195:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:04 UTC 7d ago | 1 | – | running | 0 |
| Tue 6 Oct, 18:03 UTC 8d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 03:45 UTC 12d ago | 1 | – | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Grand theft Auto 6.2 ranking: what position does it hold?
In the top 25% of all ranked servers, Grand theft Auto 6.2 is #5,574 on player hours for the last seven days.
What is the player count on Grand theft Auto 6.2?
Grand theft Auto 6.2 is not online at the moment; its last appearance was 18 hours ago. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Server Tags
Grand theft Auto 6.2 tags: what do they indicate?
For Grand theft Auto 6.2, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): Slot count is 1; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Grand theft Auto 6.2 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Grand theft Auto 6.2: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Grand theft Auto 6.2 on?
Rust network protocol 2634 and build 167584 on Windows is what Grand theft Auto 6.2 uses. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on Grand theft Auto 6.2 smooth?
Its average server fps over the last 48 hours was 135, with a low of 122. It held up to 93,592 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,897 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Grand theft Auto 6.2?
Last seen 18 hours ago, Grand theft Auto 6.2 is currently offline. About 17 hours ago is when it last restarted, based on its uptime. It was up 32% of the time over the last 7 full days, 54 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
Where can Grand theft Auto 6.2 be found?
No region is given by Grand theft Auto 6.2. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 211.51.104.195:28015.
Rules & Map
Grand theft Auto 6.2 map: which one is it?
On Grand theft Auto 6.2, the map is procedural, size 4,000 with seed 1361858059, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Wiped 7 days ago.
What are the settings and rules for Grand theft Auto 6.2?
The name Grand theft Auto 6.2 carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Cycle
On what schedule does Grand theft Auto 6.2 wipe?
No next wipe can be predicted for Grand theft Auto 6.2, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 7 days 22 hours.
What happens on wipe day on Grand theft Auto 6.2?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
Grand theft Auto 6.2 joining: how is it done?
Use the F1 console: client.connect 211.51.104.195:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players Slot count is 1.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.