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BestRustServers.xyz

34,972 players on 11,451 servers

Offline #16,860

Server_217_DevBlog

212.110.152.61:28015 checked 15d ago

modded

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC 15d ago 0 – running 0
Sun 27 Sep, 14:27 UTC 17d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC 18d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
54/300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
5/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
12/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
1/200

Quick answers

from the figures on this page

Player Numbers

Server_217_DevBlog ranking: what position does it hold?

Rank #16,860 over the last seven days in player hours: Server_217_DevBlog, inside the top 71% of ranked servers.

How many players are on Server_217_DevBlog?

The server Server_217_DevBlog is currently offline; it was last seen 15 days 14 hours ago.

Tags and Filters

How should the tags on Server_217_DevBlog be interpreted?

The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; v2183 (Protocol): Your game must be on protocol 2183 to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it appears under Modded; h5e7466bf (Custom tag): Set by the owner or a plugin, not a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Server_217_DevBlog in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include Server_217_DevBlog: Best modded Rust servers. These filters on the server list display it: Type: Modded.

Server Information

Server_217_DevBlog Rust version: which one?

Rust network protocol 2183 on Windows is what Server_217_DevBlog uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Server_217_DevBlog uptime and reliability: what are they?

Last seen 15 days 14 hours ago, Server_217_DevBlog is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 26 September 2026, BestRustServers.xyz saw it for the first time.

What is the location of Server_217_DevBlog?

No region is published by Server_217_DevBlog. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 212.110.152.61:28015 is its address.

Rules and Settings

Server_217_DevBlog map: which one is it?

A procedural map is what Server_217_DevBlog runs, generated by the game.

Server_217_DevBlog rules and settings: what are they?

The name Server_217_DevBlog carries no gather multiplier. The server does not publish a group limit. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. VAC protection is off.

Wipe Schedule

When does Server_217_DevBlog wipe?

No next wipe can be predicted for Server_217_DevBlog, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 15 days 20 hours.

What happens on wipe day on Server_217_DevBlog?

An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

Connect

Server_217_DevBlog joining: how is it done?

Use the F1 console: client.connect 212.110.152.61:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard.
mp10
Max players Slots: 10.
v2183
Protocol Your game must be on protocol 2183 to connect.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it appears under Modded.

Other

h5e7466bf
Custom tag Set by the owner or a plugin, not a standard Rust tag.
stok
Custom tag Set by the owner or a plugin, not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.