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37,967 players on 11,462 servers

Online #3,910

Penguin Paradise

212.192.28.174:28019 checked 12m ago

teams off moddedcarbonhardcore

Players

Now2/20
Peak, 48 hours2
7-day average1
7-day peak3
AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.8 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTCFW 13d ago 2 – running 1
Sat 26 Sep, 23:47 UTC 18d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
5/100
Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average
5/100
Nikki & Yuni Hardcore Solo/Duo | No Tech Tree | Raid WindowNA · no group limit · biweekly · 3 on average
1/50
0/100
1/50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average
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Quick answers

from the figures on this page

Player Numbers

Penguin Paradise ranking: what position does it hold?

Over the last seven days, Penguin Paradise ranks #3,910 in player hours, which is in the top 18% of ranked servers.

Is Penguin Paradise busy?

2 of 20 slots are filled on Penguin Paradise at the moment. Averaged across the last seven days: 1 players, peaking at 3. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 2.

Tags and Filters

What is the meaning of the tags on Penguin Paradise?

Read by the game's server browser, the tags Penguin Paradise publishes are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp20 (Max players): Slots: 20; ts0 (Group limit): No teams; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^h (Hardcore): Hardcore, as Facepunch defines it: less help, harsher survival; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.

Penguin Paradise in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Penguin Paradise are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

Server Information

Penguin Paradise Rust version: which one?

On Linux, Penguin Paradise runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.

Is the performance on Penguin Paradise smooth?

Over 48 hours, it averaged 52 server fps; the lowest was 39. The entity count reached 418,625, covering buildings, deployables and all other world objects. Memory use peaked at 5,790 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of Penguin Paradise?

Penguin Paradise is currently online. According to its reported uptime, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 17 September 2026.

Where can Penguin Paradise be found?

No region is published by Penguin Paradise. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 212.192.28.174:28019 is its address.

Rules & Map

Which map is used on Penguin Paradise?

A procedural map of size 6,000 is what Penguin Paradise runs, generated by the game.

What are the settings and rules for Penguin Paradise?

No gather rate appears in the name of Penguin Paradise. The server does not publish a group limit. It runs hardcore, Facepunch's most difficult mode. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. The server has VAC on.

Wipe Schedule

When does Penguin Paradise wipe?

The record holds too few wipes for Penguin Paradise to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 days 8 hours.

On Penguin Paradise, what occurs on wipe day?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

Join Server

How can I connect to Penguin Paradise?

To connect, type client.connect 212.192.28.174:28019 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^h,gmhardcore,cs167781,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp20
Max players Slots: 20.
ts0
Group limit No teams.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Game build number: 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Difficulty

^h
Hardcore Hardcore, as Facepunch defines it: less help, harsher survival.

Mods and access

^z
Modded Under Modded, because plugins or settings modify play.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.