RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT
212.22.93.170:28014 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTCFW 13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT sit in the rankings?
Over the last seven days, RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT ranks #5,131 in player hours, which is in the top 23% of ranked servers.
Is RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT busy?
At this moment, RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT is offline, with the last sighting 3 hours ago. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 1 players.
Server Tags
How should the tags on RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT be interpreted?
For RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Running build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; jp0 (Custom tag): Owner- or plugin-set tag, not a standard Rust tag. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT?
For the past 48 hours, server fps averaged 54, never dropping below 15. It held up to 380,073 entities: everything from buildings to deployables in the world. Memory use peaked at 7,979 MB. Players feel lag when fps is low and entity count climbs.
RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT uptime and reliability: what are they?
Offline now for RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT, last seen 3 hours ago. The uptime it reports shows a restart roughly 2 days 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 15 September 2026.
What is the location of RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT?
No region is given by RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.22.93.170:28014.
Rules & Map
RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT map: which one is it?
A procedural map of size 4,250 and seed 2034431724 is what RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT?
The name RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT wipe schedule: what does it show?
Once a month RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 13 days 9 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT?
An average peak of 2 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join RU_CRIMEAN_PVE-PVP_EVENT_RAIDBASES_KIT_MORELOOT?
Enter client.connect 212.22.93.170:28014 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://modrussia.gamestores.app.
Server tags
Published as mp100,ptrak,jp0,$r?,v2634,^m,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Running build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Other
jp0- Custom tag Owner- or plugin-set tag, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.