#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES
212.220.216.79:20000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 07:07 UTC, in 2d 4h. Every Friday at 07:07 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 16 players, last three wipes
- crowd held
- 67% else halves by day 4
Coming wipes
- 2d 4hFri 16 Oct, 07:07 UTC
- 9d 4hFri 23 Oct, 07:07 UTC
- 16d 4hFri 30 Oct, 07:07 UTC
- 22d 16hThu 5 Nov, 19:00 UTCFW
- 23d 4hFri 6 Nov, 07:07 UTC
- 30d 4hFri 13 Nov, 07:07 UTC
- 37d 4hFri 20 Nov, 07:07 UTC
- 44d 4hFri 27 Nov, 07:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 07:07 UTC 4d ago | 17 | – | running | 4 |
| Fri 2 Oct, 07:02 UTC 11d ago | 17 | held half | 7 days | 1 |
| Fri 25 Sep, 07:08 UTC 18d ago | 14 | held half | 7 days | 1 |
| Fri 18 Sep, 07:19 UTC 25d ago | 19 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES ranking: what position does it hold?
Rank #1,428 over the last seven days in player hours: #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES, inside the top 6% of ranked servers.
How many players are on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES: 2 players now, with 50 slots available. The seven-day average player count stands at 6, and the highest point was 17. The busiest time in the last 48 hours was 13:00 UTC, when the average player count was 8.
Server Tags
How should the tags on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES be interpreted?
The game's server browser reads these tags from #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^w (Weekly): Wipes happen weekly; ^k (Build server): Design and practise base builds; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?
These BestRustServers.xyz lists include #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES: Rust servers with 2x gather rate, Best modded Rust servers, Best Rust build servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server Information
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES Rust version: which one?
On Linux, #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES performance: is it smooth?
Over 48 hours, it averaged 53 server fps; the lowest was 44. It held up to 156,625 entities: everything from buildings to deployables in the world. The maximum memory used was 4,802 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES and is it online?
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is currently online. The uptime it reports shows a restart roughly 7 minutes ago. Over the past 7 full days, it was online 166 of 168 hours, 99% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES location: where is it?
There is no region published by #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.220.216.79:20000.
Settings & Map
What is the map on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?
Generated by the game, the map on #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES is procedural, size 4,500, seed 70675445. On RustMaps, from this page, the same size and seed show the same map. The map is named ВАЙП БЫЛ 4д НАЗАД.
What are the settings and rules for #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?
2x gather: that is the rate #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES states in its name. The default cap of 8 players per group is in force. Listed as build & creative, no gathering: sandbox building. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Information
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES wipe schedule: what does it show?
#4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES follows a wipe rhythm of every Friday at 07:07 UTC. On Friday 16 October at 07:07 UTC the next wipe is due. The current world has been running since 4 days 19 hours. Weekly wipes are declared in its tags.
On #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES, what occurs on wipe day?
An average peak of 16 players was drawn by its recent wipes. 32 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 67% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 4.
Connect
How can I connect to #4 WIN-RUST | PVE x2 | ZOMBIE RAIDERS | DOOMSDAY | RAIDBASES?
Use the F1 console: client.connect 212.220.216.79:20000. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://win-rust.gamestores.app.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,^k,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly Wipes happen weekly.
Gameplay
^k- Build server Design and practise base builds.
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.