RustMods.win | Classic x2 Monthly | TEST
EU 212.3.194.47:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RustMods.win | Classic x2 Monthly | TEST?
Player hours over the last seven days place RustMods.win | Classic x2 Monthly | TEST at #2,524 in Europe, and at #15,473 in the top 67% of ranked servers.
What is the player count on RustMods.win | Classic x2 Monthly | TEST?
The server RustMods.win | Classic x2 Monthly | TEST is currently offline; it was last seen 21 days 17 hours ago.
Tags & Lists
How should the tags on RustMods.win | Classic x2 Monthly | TEST be interpreted?
For RustMods.win | Classic x2 Monthly | TEST, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
RustMods.win | Classic x2 Monthly | TEST in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustMods.win | Classic x2 Monthly | TEST are: Rust servers with 2x gather rate, Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server Details
What Rust version is RustMods.win | Classic x2 Monthly | TEST on?
Rust network protocol 2633 and build 165217 on Windows is what RustMods.win | Classic x2 Monthly | TEST uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of RustMods.win | Classic x2 Monthly | TEST?
Offline now for RustMods.win | Classic x2 Monthly | TEST, last seen 21 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 22 September 2026, BestRustServers.xyz saw it for the first time.
RustMods.win | Classic x2 Monthly | TEST location: where is it?
With its EU tag, RustMods.win | Classic x2 Monthly | TEST lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.3.194.47:28015.
Rules & Map
Which map is used on RustMods.win | Classic x2 Monthly | TEST?
Generated by the game, the map on RustMods.win | Classic x2 Monthly | TEST is procedural.
What rules and configuration does RustMods.win | Classic x2 Monthly | TEST have?
By its name, the gather rate is 2x on RustMods.win | Classic x2 Monthly | TEST. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Cycle
RustMods.win | Classic x2 Monthly | TEST wipe schedule: what does it show?
From the force wipe, an estimate is made of RustMods.win | Classic x2 Monthly | TEST's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 22 days 17 hours. Monthly wipes appear in its tags.
Connect
How can I connect to RustMods.win | Classic x2 Monthly | TEST?
To connect, type client.connect 212.3.194.47:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.