STALKER_Chernobyl_Zone
212.32.208.22:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
STALKER_Chernobyl_Zone ranking: what position does it hold?
Over the last seven days, STALKER_Chernobyl_Zone ranks #12,182 in player hours, which is in the top 53% of ranked servers.
Is STALKER_Chernobyl_Zone busy?
At this moment, STALKER_Chernobyl_Zone is offline, with the last sighting 22 days 22 hours ago.
Tags & Lists
STALKER_Chernobyl_Zone tags: what do they indicate?
For STALKER_Chernobyl_Zone, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
STALKER_Chernobyl_Zone in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include STALKER_Chernobyl_Zone: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
STALKER_Chernobyl_Zone Rust version: which one?
On Windows, STALKER_Chernobyl_Zone runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of STALKER_Chernobyl_Zone?
Offline now for STALKER_Chernobyl_Zone, last seen 22 days 22 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 22 September 2026.
STALKER_Chernobyl_Zone location: where is it?
No region is given by STALKER_Chernobyl_Zone. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 212.32.208.22:28015 is its address.
Rules & Map
STALKER_Chernobyl_Zone map: which one is it?
Generated by the game, the map on STALKER_Chernobyl_Zone is procedural.
What are the settings and rules for STALKER_Chernobyl_Zone?
The name STALKER_Chernobyl_Zone carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
When does STALKER_Chernobyl_Zone wipe?
STALKER_Chernobyl_Zone's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 22 days 22 hours.
How to Join
How can I connect to STALKER_Chernobyl_Zone?
To connect, type client.connect 212.32.208.22:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp5- Max players Slots: 5.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.