DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
EU 212.4.138.244:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:18 UTC, in 1d 16h. Every Thursday at 18:18 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 16hThu 15 Oct, 18:18 UTC
- 8d 16hThu 22 Oct, 18:18 UTC
- 15d 16hThu 29 Oct, 18:18 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 29d 16hThu 12 Nov, 18:18 UTC
- 36d 16hThu 19 Nov, 18:18 UTC
- 43d 16hThu 26 Nov, 18:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:18 UTC 5d ago | 3 | – | running | 0 |
| Thu 1 Oct, 17:44 UTCFW 12d ago | 4 | held half | 7 days | 3 |
| Thu 24 Sep, 18:18 UTC 19d ago | 3 | held half | 7 days | 2 |
| Thu 17 Sep, 18:18 UTC 26d ago | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE ranks #1,293 in Europe and #3,578 overall on player hours over the last seven days, in the top 16% of ranked servers.
What is the player count on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE: 0 players now, with 100 slots available. The seven-day average player count stands at 1, and the highest point was 6. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 6.
Server Tags
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE tags: what do they indicate?
Read by the game's server browser, the tags DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): A wipe each week; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE are: Best 5x Rust servers, Rust servers in Europe and Best modded Rust servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Server Details
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. Joining requires the same protocol; Steam updates your game for you.
Is the performance on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE smooth?
Its average server fps over the last 48 hours was 50, with a low of 49. It held up to 115,670 entities: everything from buildings to deployables in the world. The maximum memory used was 3,863 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
At the moment, DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is up. About 13 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE be found?
Its EU tag places DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 212.4.138.244:28015 is its address.
Settings & Map
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE map: which one is it?
A procedural map of size 4,250 and seed 1337 is what DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE have?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE carries its gather rate in its name: 5x. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.
Wipe Schedule
On what schedule does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE wipe?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE follows a wipe rhythm of every Thursday at 18:18 UTC. Due next is a wipe on Thursday 15 October at 18:18 UTC. The world in play was made 5 days 7 hours. The tags state a weekly wipe cycle.
On DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 3 players. 23 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
How can I connect to DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
To connect, type client.connect 212.4.138.244:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://dzrust.eu/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167781,ts8
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly A wipe each week.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.