DeadZone Vanilla | Monthly | EU | LARGE
EU 212.4.138.244:28041 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:44 UTCFW 12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does DeadZone Vanilla | Monthly | EU | LARGE sit in the rankings?
Player hours over the last seven days place DeadZone Vanilla | Monthly | EU | LARGE at #2,082 in Europe, and at #8,539 in the top 38% of ranked servers.
What is the player count on DeadZone Vanilla | Monthly | EU | LARGE?
0 of 100 slots are filled on DeadZone Vanilla | Monthly | EU | LARGE at the moment. The seven-day average player count stands at 0, and the highest point was 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.
Tags and Filters
DeadZone Vanilla | Monthly | EU | LARGE tags: what do they indicate?
For DeadZone Vanilla | Monthly | EU | LARGE, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
DeadZone Vanilla | Monthly | EU | LARGE in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include DeadZone Vanilla | Monthly | EU | LARGE are: Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is DeadZone Vanilla | Monthly | EU | LARGE on?
On Linux, DeadZone Vanilla | Monthly | EU | LARGE runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on DeadZone Vanilla | Monthly | EU | LARGE smooth?
For the past 48 hours, server fps averaged 50, never dropping below 49. It held up to 108,607 entities: everything from buildings to deployables in the world. Memory use peaked at 3,696 MB. Players feel lag when fps is low and entity count climbs.
How reliable is DeadZone Vanilla | Monthly | EU | LARGE and is it online?
The server is online: DeadZone Vanilla | Monthly | EU | LARGE. According to its reported uptime, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of DeadZone Vanilla | Monthly | EU | LARGE?
With its EU tag, DeadZone Vanilla | Monthly | EU | LARGE lists itself in Europe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 212.4.138.244:28041 is its address.
Settings & Map
What is the map on DeadZone Vanilla | Monthly | EU | LARGE?
On DeadZone Vanilla | Monthly | EU | LARGE, the map is procedural, size 4,250 with seed 2026, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for DeadZone Vanilla | Monthly | EU | LARGE?
The name DeadZone Vanilla | Monthly | EU | LARGE carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC: on.
Wipe Information
On what schedule does DeadZone Vanilla | Monthly | EU | LARGE wipe?
Once a month DeadZone Vanilla | Monthly | EU | LARGE wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 12 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on DeadZone Vanilla | Monthly | EU | LARGE?
The average busiest point of its recent wipes was 3 players. 41 hours into the latest wipe, the crowd reached its peak.
Connect
DeadZone Vanilla | Monthly | EU | LARGE joining: how is it done?
To connect, type client.connect 212.4.138.244:28041 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://dzrust.eu/.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.