Jason's Base Lab
213.10.130.144:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Jason's Base Lab ranking: what position does it hold?
Rank #9,396 over the last seven days in player hours: Jason's Base Lab, inside the top 42% of ranked servers.
How many players are on Jason's Base Lab?
Jason's Base Lab is not online at the moment; its last appearance was 2 days 22 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Server Tags
What is the meaning of the tags on Jason's Base Lab?
The game's server browser reads these tags from Jason's Base Lab: gmrust (Game mode): Rust survival, standard; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Jason's Base Lab in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Jason's Base Lab are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Jason's Base Lab on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Jason's Base Lab. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Jason's Base Lab?
Last seen 2 days 22 hours ago, Jason's Base Lab is currently offline. Over the past 7 full days, it was online 8 of 168 hours, 5% of the time. On 5 October 2026, BestRustServers.xyz saw it for the first time.
Jason's Base Lab location: where is it?
There is no region published by Jason's Base Lab. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 213.10.130.144:28015.
Rules & Map
What is the map on Jason's Base Lab?
A procedural map is what Jason's Base Lab runs, generated by the game.
What are the settings and rules for Jason's Base Lab?
A gather rate is not given in the name Jason's Base Lab. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Under Community in the server browser, it is a community server. VAC: on.
Wipe Schedule
Jason's Base Lab wipe schedule: what does it show?
Jason's Base Lab's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 8 days 15 hours.
Join Server
How can I connect to Jason's Base Lab?
Enter client.connect 213.10.130.144:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players The server has 1 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.