DyingManRust
213.166.84.23:28080 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of DyingManRust?
In the top 69% of all ranked servers, DyingManRust is #15,917 on player hours for the last seven days.
What is the player count on DyingManRust?
At this moment, DyingManRust is offline, with the last sighting 11 days 12 hours ago.
Server Tags
How should the tags on DyingManRust be interpreted?
Read by the game's server browser, the tags DyingManRust publishes are: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are limited to 8, the default; v2631 (Protocol): Protocol 2631: join only if your game matches this version; cs158240 (Build): Game build number: 158240; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does DyingManRust appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include DyingManRust: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
DyingManRust Rust version: which one?
On Windows, DyingManRust runs Rust network protocol 2631 and build 158240. Joining requires the same protocol; Steam updates your game for you.
DyingManRust uptime and reliability: what are they?
Offline now for DyingManRust, last seen 11 days 12 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 15 September 2026.
Where can DyingManRust be found?
No region is given by DyingManRust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 213.166.84.23:28080.
Rules and Settings
Which map is used on DyingManRust?
Generated by the game, the map on DyingManRust is procedural, size 2,000, seed 481981. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does DyingManRust have?
No gather rate appears in the name of DyingManRust. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
When does DyingManRust wipe?
DyingManRust's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 88 days 1 hours.
Connect
What is the process to join DyingManRust?
To connect, type client.connect 213.166.84.23:28080 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slots: 50.
ts8- Group limit Teams are limited to 8, the default.
v2631- Protocol Protocol 2631: join only if your game matches this version.
cs158240- Build Game build number: 158240.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.