TJs 4Netplayers Rust Server
213.202.205.4:20700 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of TJs 4Netplayers Rust Server?
Rank #15,960 over the last seven days in player hours: TJs 4Netplayers Rust Server, inside the top 71% of ranked servers.
Is TJs 4Netplayers Rust Server busy?
The server TJs 4Netplayers Rust Server is currently offline; it was last seen 10 days 7 hours ago.
Tags & Lists
TJs 4Netplayers Rust Server tags: what do they indicate?
The game's server browser reads these tags from TJs 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does TJs 4Netplayers Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include TJs 4Netplayers Rust Server are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is TJs 4Netplayers Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what TJs 4Netplayers Rust Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
TJs 4Netplayers Rust Server uptime and reliability: what are they?
Last seen 10 days 7 hours ago, TJs 4Netplayers Rust Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 3 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of TJs 4Netplayers Rust Server?
No region is published by TJs 4Netplayers Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.202.205.4:20700.
Rules & Map
What is the map on TJs 4Netplayers Rust Server?
A procedural map of size 4,000 and seed 1234567890 is what TJs 4Netplayers Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for TJs 4Netplayers Rust Server?
The name TJs 4Netplayers Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Cycle
TJs 4Netplayers Rust Server wipe schedule: what does it show?
Too few wipes are on record for TJs 4Netplayers Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 11 days 10 hours.
Connect
What is the process to join TJs 4Netplayers Rust Server?
Use the F1 console: client.connect 213.202.205.4:20700. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.