DeepSea Algorithm Test
213.34.226.146:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does DeepSea Algorithm Test sit in the rankings?
Over the last seven days, DeepSea Algorithm Test ranks #14,087 in player hours, which is in the top 61% of ranked servers.
What is the player count on DeepSea Algorithm Test?
At this moment, DeepSea Algorithm Test is offline, with the last sighting 18 days 15 hours ago.
Tags & Lists
What is the meaning of the tags on DeepSea Algorithm Test?
For DeepSea Algorithm Test, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does DeepSea Algorithm Test appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include DeepSea Algorithm Test are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Information
What Rust version is DeepSea Algorithm Test on?
Rust network protocol 2633 and build 165217 on Windows is what DeepSea Algorithm Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is DeepSea Algorithm Test and is it online?
Last seen 18 days 15 hours ago, DeepSea Algorithm Test is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 25 September 2026.
What is the location of DeepSea Algorithm Test?
No region is given by DeepSea Algorithm Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 213.34.226.146:28015 is its address.
Rules & Map
Which map is used on DeepSea Algorithm Test?
A procedural map is what DeepSea Algorithm Test runs, generated by the game.
DeepSea Algorithm Test rules and settings: what are they?
The name DeepSea Algorithm Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC on.
Wipe Information
On what schedule does DeepSea Algorithm Test wipe?
Too few wipes are on record for DeepSea Algorithm Test to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 18 days 17 hours.
How to Join
DeepSea Algorithm Test joining: how is it done?
Enter client.connect 213.34.226.146:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.