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BestRustServers.xyz

30,844 players on 11,541 servers

Online #15,133

Public Enemies

216.116.13.40:28015 checked 9m ago

moddedoxide

Players

Now0/10
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeakWipe
00.250.50.75102:0019:0021:0023:0001:0003:00Wiped Sun 18 Oct, 02:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0019:0021:0023:0001:0003:00Wiped Sun 18 Oct, 02:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 130 on average
35/400
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 108 on average
27/225
МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 99 on average
132/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 87 on average
22/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on average
4/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average
17/1000

Quick answers

from the figures on this page

Player Count

Where does Public Enemies sit in the rankings?

In the top 69% of all ranked servers, Public Enemies is #15,133 on player hours for the last seven days.

How many players are on Public Enemies?

Public Enemies: 0 players now, with 10 slots available. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 0 players.

Server Tags

Public Enemies tags: what do they indicate?

The game's server browser reads these tags from Public Enemies: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.

Public Enemies in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Public Enemies are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server Overview

Public Enemies Rust version: which one?

Rust network protocol 2634 and build 167781 on Windows is what Public Enemies uses. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on Public Enemies smooth?

Over 48 hours, it averaged 219 server fps; the lowest was 192. The entity count reached 46,605, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,730 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of Public Enemies?

Public Enemies is currently online. According to its reported uptime, the last restart was about 5 hours ago. On 18 October 2026, BestRustServers.xyz saw it for the first time.

Where can Public Enemies be found?

There is no region published by Public Enemies. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 216.116.13.40:28015 is its address.

Rules and Settings

Public Enemies map: which one is it?

A procedural map of size 3,000 and seed 12345 is what Public Enemies runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

Public Enemies rules and settings: what are they?

The name Public Enemies carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.

Wipe Schedule

On what schedule does Public Enemies wipe?

Too few wipes are on record for Public Enemies to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 26 hours.

How to Join

How can I connect to Public Enemies?

Use the F1 console: client.connect 216.116.13.40:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded category applies; plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.