CrowdControlServer
216.126.34.200:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does CrowdControlServer sit in the rankings?
Over the last seven days, CrowdControlServer ranks #9,637 in player hours, which is in the top 44% of ranked servers.
What is the player count on CrowdControlServer?
At this moment, CrowdControlServer is offline, with the last sighting 10 hours ago. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 0.
Tags & Lists
How should the tags on CrowdControlServer be interpreted?
For CrowdControlServer, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does CrowdControlServer appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include CrowdControlServer: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is CrowdControlServer on?
Rust network protocol 2634 and build 167781 on Windows is what CrowdControlServer uses. Your game has to match the protocol to connect; Steam takes care of updating it.
CrowdControlServer uptime and reliability: what are they?
Last seen 10 hours ago, CrowdControlServer is currently offline. Over the past 2 full days, it was online 37 of 48 hours, 77% of the time. The first time BestRustServers.xyz saw it was on 12 October 2026.
CrowdControlServer location: where is it?
No region is given by CrowdControlServer. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.126.34.200:28015.
Rules & Map
CrowdControlServer map: which one is it?
A procedural map is what CrowdControlServer runs, generated by the game.
What are the settings and rules for CrowdControlServer?
A gather rate is not given in the name CrowdControlServer. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Cycle
CrowdControlServer wipe schedule: what does it show?
Too few wipes are on record for CrowdControlServer to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 2 days 8 hours.
Join Server
What is the process to join CrowdControlServer?
Enter client.connect 216.126.34.200:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.