Bigboys 67
216.225.152.67:9170 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Bigboys 67 ranking: what position does it hold?
In the top 69% of all ranked servers, Bigboys 67 is #15,491 on player hours for the last seven days.
How many players are on Bigboys 67?
At this moment, Bigboys 67 is offline, with the last sighting 24 days 14 hours ago.
Tags and Filters
What is the meaning of the tags on Bigboys 67?
For Bigboys 67, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slot count is 40; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163207 (Build): Running build 163207; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Bigboys 67?
The BestRustServers.xyz lists that include Bigboys 67 are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Details
What Rust version is Bigboys 67 on?
Rust network protocol 2633 and build 163207 on Linux is what Bigboys 67 uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is Bigboys 67 and is it online?
Last seen 24 days 14 hours ago, Bigboys 67 is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Bigboys 67?
There is no region published by Bigboys 67. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 216.225.152.67:9170 is its address.
Rules and Settings
Bigboys 67 map: which one is it?
A procedural map of size 3,000 and seed 1 is what Bigboys 67 runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Bigboys 67 have?
No gather rate appears in the name of Bigboys 67. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Information
On what schedule does Bigboys 67 wipe?
The next wipe for Bigboys 67 is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 39 days 9 hours. Its tags give a wipe schedule of one month.
Connect
Bigboys 67 joining: how is it done?
Use the F1 console: client.connect 216.225.152.67:9170. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slot count is 40.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163207- Build Running build 163207.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.