RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES
216.245.177.33:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:39 UTC 12d ago | 2 | – | running | 1 |
| Thu 1 Oct, 18:07 UTCFW 12d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES ranking: what position does it hold?
Over the last seven days, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES ranks #6,408 in player hours, which is in the top 29% of ranked servers.
Is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES busy?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: 0 players now, with 30 slots available. The seven-day average player count stands at 0, and the highest point was 2. In the last 48 hours, 21:00 UTC saw the highest activity, with an average of 2 players.
Tags and Filters
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES tags: what do they indicate?
Read by the game's server browser, the tags RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES publishes are: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): The server has 30 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES Rust version: which one?
On Windows, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Over 48 hours, it averaged 50 server fps; the lowest was 40. Buildings, deployables and the rest of the world accounted for up to 117,683 entities. The maximum memory used was 5,582 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
At the moment, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is up. The uptime it reports shows a restart roughly 5 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
No region is given by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 216.245.177.33:28015 is its address.
Rules & Map
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES map: which one is it?
A procedural map of size 4,250 and seed 2045858959 is what RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES rules and settings: what are they?
The name RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES carries no gather multiplier. Up to 10 players per group. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
On what schedule does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES wipe?
The force wipe is the one monthly wipe on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 1 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd reached its peak.
How to Join
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES joining: how is it done?
To connect, type client.connect 216.245.177.33:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players The server has 30 slots.
ts10- Group limit Team size is capped at 10.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166586- Build Running build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.