Test Server
216.245.177.46:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #201 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 10:53 UTC 8d ago | 1 | – | running | 0 |
| Thu 17 Sep, 10:39 UTC 27d ago | 1 | halved by day 2 | 19 days | 0 |
| Tue 15 Sep, 00:57 UTC 29d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Test Server sit in the rankings?
Over the last seven days, Test Server ranks #15,913 in player hours, which is in the top 72% of ranked servers. Within the solo group, it is #201.
Is Test Server busy?
The current player count for Test Server is 0, out of 30 slots. Averaged across the last seven days: 0 players.
Tags & Lists
What is the meaning of the tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Test Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Test Server are: Rust community servers, ranked and Solo-only Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Last wipe: In the last 2 weeks.
Server Overview
Test Server Rust version: which one?
On Windows, Test Server runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Test Server?
For the past 48 hours, server fps averaged 86, never dropping below 69. Buildings, deployables and the rest of the world accounted for up to 88,407 entities. The maximum memory used was 3,450 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Test Server?
Test Server is currently online. The uptime it reports shows a restart roughly 8 days 5 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Test Server be found?
No region is published by Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 216.245.177.46:28015 is its address.
Rules & Map
What is the map on Test Server?
A procedural map of size 4,000 and seed 3513435846 is what Test Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Test Server?
The name Test Server carries no gather multiplier. Team play is excluded; this is solo only. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is on.
Wipe Cycle
When does Test Server wipe?
With irregular wipe times on Test Server, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 8 days 6 hours.
What happens on wipe day on Test Server?
An average peak of 1 players was drawn by its recent wipes. 28 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. When it fell, the crowd dropped under half by day 2.
Join Server
What is the process to join Test Server?
Enter client.connect 216.245.177.46:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players Slot count is 30.
ts1- Group limit Team size is capped at 1.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.