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32,720 players on 11,444 servers

Online #15,900

[US] ICEFUSE TEST SERVER 1

216.39.240.61:28012 checked 13m ago

weekly wipes moddedcarbon

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 20 October, 03:07 UTC, in 4d 21h. Every Tuesday at 03:07 and every 3 weeks on Saturday at 03:07 UTC · high confidence

usual gap
5.2 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  • 4d 21hTue 20 Oct, 03:07 UTC
  • 11d 21hTue 27 Oct, 03:07 UTC
  • 15d 21hSat 31 Oct, 03:07 UTC
  • 18d 21hTue 3 Nov, 03:07 UTC
  • 21d 13hThu 5 Nov, 19:00 UTCFW
  • 25d 21hTue 10 Nov, 03:07 UTC
  • 32d 21hTue 17 Nov, 03:07 UTC
  • 36d 21hSat 21 Nov, 03:07 UTC

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:07 UTC 2d ago 0 – running 0
Sat 10 Oct, 03:07 UTC 5d ago 0 – 3 days 0
Tue 6 Oct, 03:10 UTC 9d ago 0 – 4 days 0
Thu 1 Oct, 18:01 UTCFW 13d ago 1 halved by day 2 4.4 days 0
Tue 29 Sep, 03:09 UTC 16d ago 0 – 2.6 days 0
Mon 28 Sep, 17:02 UTC 16d ago 1 – 0.4 days 0
Thu 24 Sep, 11:23 UTC 20d ago 0 – 4.2 days 0
Tue 22 Sep, 03:09 UTC 23d ago 0 – 2.3 days 0
Sat 19 Sep, 03:09 UTC 26d ago 0 – 3 days 0
Tue 15 Sep, 03:09 UTC 30d ago 0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1/10
2/100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on average
24/100
KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 6 on average
2/200
[US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KITNA · groups of 12+ · 1e+06x · weekly · 2 on average
1/100
2/100

Quick answers

from the figures on this page

Population

[US] ICEFUSE TEST SERVER 1 ranking: what position does it hold?

Rank #15,900 over the last seven days in player hours: [US] ICEFUSE TEST SERVER 1, inside the top 72% of ranked servers.

Is [US] ICEFUSE TEST SERVER 1 busy?

[US] ICEFUSE TEST SERVER 1: 0 players now, with 100 slots available. The average player count over the last seven days is 0.

Server Tags

What is the meaning of the tags on [US] ICEFUSE TEST SERVER 1?

Read by the game's server browser, the tags [US] ICEFUSE TEST SERVER 1 publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts100 (Group limit): 100 is the largest team allowed; v2635 (Protocol): Game protocol 2635; the same version is required to join; cs167904 (Build): Running build 167904; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^d (Combat training): Training: aim and PvP practice, loot given; ^i (Battlefield): Kits and high rates drive fast PvP here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.

[US] ICEFUSE TEST SERVER 1 in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include [US] ICEFUSE TEST SERVER 1 are: Best modded Rust servers, Best Rust combat training servers, Best Rust battlefield servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server Information

What Rust version is [US] ICEFUSE TEST SERVER 1 on?

The combination is Rust network protocol 2635 and build 167904 on Linux for [US] ICEFUSE TEST SERVER 1. Joining requires the same protocol; Steam updates your game for you.

[US] ICEFUSE TEST SERVER 1 performance: is it smooth?

For the past 48 hours, server fps averaged 30, never dropping below 30. The entity count reached 34,000, covering buildings, deployables and all other world objects. The maximum memory used was 2,421 MB. A climbing entity count and low fps are felt by players as lag.

[US] ICEFUSE TEST SERVER 1 uptime and reliability: what are they?

The server is online: [US] ICEFUSE TEST SERVER 1. According to its reported uptime, the last restart was about 23 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.

Where can [US] ICEFUSE TEST SERVER 1 be found?

No region tag is published by [US] ICEFUSE TEST SERVER 1, but its name points to North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.39.240.61:28012.

Rules & Map

What is the map on [US] ICEFUSE TEST SERVER 1?

Generated by the game, the map on [US] ICEFUSE TEST SERVER 1 is procedural, size 3,250, seed 1583479155. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Wiped 2 days ago.

[US] ICEFUSE TEST SERVER 1 rules and settings: what are they?

The name [US] ICEFUSE TEST SERVER 1 carries no gather multiplier. No more than 100 players to a group. Listed as combat training, practice for aim and PvP, loot given out. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC protection is on.

Wipe Schedule

[US] ICEFUSE TEST SERVER 1 wipe schedule: what does it show?

Wipes on [US] ICEFUSE TEST SERVER 1 run every Tuesday at 03:07 and every 3 weeks on Saturday at 03:07 UTC. Tuesday 20 October at 03:07 UTC is when the next wipe is due. Its world dates from 2 days 2 hours. The tags state a weekly wipe cycle.

On [US] ICEFUSE TEST SERVER 1, what occurs on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.

How to Join

[US] ICEFUSE TEST SERVER 1 joining: how is it done?

Enter client.connect 216.39.240.61:28012 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://icefuse.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs167904,ts100

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slots: 100.
ts100
Group limit 100 is the largest team allowed.
v2635
Protocol Game protocol 2635; the same version is required to join.
cs167904
Build Running build 167904.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Gameplay

^d
Combat training Training: aim and PvP practice, loot given.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.