[US] ICEFUSE TEST SERVER 1
216.39.240.61:28012 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 03:07 UTC, in 4d 21h. Every Tuesday at 03:07 and every 3 weeks on Saturday at 03:07 UTC · high confidence
- usual gap
- 5.2 days between real wipes
- on rhythm
- 75% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 4d 21hTue 20 Oct, 03:07 UTC
- 11d 21hTue 27 Oct, 03:07 UTC
- 15d 21hSat 31 Oct, 03:07 UTC
- 18d 21hTue 3 Nov, 03:07 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 25d 21hTue 10 Nov, 03:07 UTC
- 32d 21hTue 17 Nov, 03:07 UTC
- 36d 21hSat 21 Nov, 03:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:07 UTC 2d ago | 0 | – | running | 0 |
| Sat 10 Oct, 03:07 UTC 5d ago | 0 | – | 3 days | 0 |
| Tue 6 Oct, 03:10 UTC 9d ago | 0 | – | 4 days | 0 |
| Thu 1 Oct, 18:01 UTCFW 13d ago | 1 | halved by day 2 | 4.4 days | 0 |
| Tue 29 Sep, 03:09 UTC 16d ago | 0 | – | 2.6 days | 0 |
| Mon 28 Sep, 17:02 UTC 16d ago | 1 | – | 0.4 days | 0 |
| Thu 24 Sep, 11:23 UTC 20d ago | 0 | – | 4.2 days | 0 |
| Tue 22 Sep, 03:09 UTC 23d ago | 0 | – | 2.3 days | 0 |
| Sat 19 Sep, 03:09 UTC 26d ago | 0 | – | 3 days | 0 |
| Tue 15 Sep, 03:09 UTC 30d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
[US] ICEFUSE TEST SERVER 1 ranking: what position does it hold?
Rank #15,900 over the last seven days in player hours: [US] ICEFUSE TEST SERVER 1, inside the top 72% of ranked servers.
Is [US] ICEFUSE TEST SERVER 1 busy?
[US] ICEFUSE TEST SERVER 1: 0 players now, with 100 slots available. The average player count over the last seven days is 0.
Server Tags
What is the meaning of the tags on [US] ICEFUSE TEST SERVER 1?
Read by the game's server browser, the tags [US] ICEFUSE TEST SERVER 1 publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts100 (Group limit): 100 is the largest team allowed; v2635 (Protocol): Game protocol 2635; the same version is required to join; cs167904 (Build): Running build 167904; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^d (Combat training): Training: aim and PvP practice, loot given; ^i (Battlefield): Kits and high rates drive fast PvP here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
[US] ICEFUSE TEST SERVER 1 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [US] ICEFUSE TEST SERVER 1 are: Best modded Rust servers, Best Rust combat training servers, Best Rust battlefield servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server Information
What Rust version is [US] ICEFUSE TEST SERVER 1 on?
The combination is Rust network protocol 2635 and build 167904 on Linux for [US] ICEFUSE TEST SERVER 1. Joining requires the same protocol; Steam updates your game for you.
[US] ICEFUSE TEST SERVER 1 performance: is it smooth?
For the past 48 hours, server fps averaged 30, never dropping below 30. The entity count reached 34,000, covering buildings, deployables and all other world objects. The maximum memory used was 2,421 MB. A climbing entity count and low fps are felt by players as lag.
[US] ICEFUSE TEST SERVER 1 uptime and reliability: what are they?
The server is online: [US] ICEFUSE TEST SERVER 1. According to its reported uptime, the last restart was about 23 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can [US] ICEFUSE TEST SERVER 1 be found?
No region tag is published by [US] ICEFUSE TEST SERVER 1, but its name points to North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.39.240.61:28012.
Rules & Map
What is the map on [US] ICEFUSE TEST SERVER 1?
Generated by the game, the map on [US] ICEFUSE TEST SERVER 1 is procedural, size 3,250, seed 1583479155. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Wiped 2 days ago.
[US] ICEFUSE TEST SERVER 1 rules and settings: what are they?
The name [US] ICEFUSE TEST SERVER 1 carries no gather multiplier. No more than 100 players to a group. Listed as combat training, practice for aim and PvP, loot given out. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Carbon. VAC protection is on.
Wipe Schedule
[US] ICEFUSE TEST SERVER 1 wipe schedule: what does it show?
Wipes on [US] ICEFUSE TEST SERVER 1 run every Tuesday at 03:07 and every 3 weeks on Saturday at 03:07 UTC. Tuesday 20 October at 03:07 UTC is when the next wipe is due. Its world dates from 2 days 2 hours. The tags state a weekly wipe cycle.
On [US] ICEFUSE TEST SERVER 1, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
How to Join
[US] ICEFUSE TEST SERVER 1 joining: how is it done?
Enter client.connect 216.39.240.61:28012 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://icefuse.com/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^d,^i,gmvanilla,cs167904,ts100
Game
gmvanilla- Game mode Survival in vanilla mode.
mp100- Max players Slots: 100.
ts100- Group limit 100 is the largest team allowed.
v2635- Protocol Game protocol 2635; the same version is required to join.
cs167904- Build Running build 167904.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Gameplay
^d- Combat training Training: aim and PvP practice, loot given.
^i- Battlefield Kits and high rates drive fast PvP here.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.