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44,974 players on 11,501 servers

Offline #15,960

AZPZ Rust

216.68.127.110:28015 checked 9h ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123410:0018:0001:0009:0016:0000:00

Hourly average and peak, UTC.

Server performance

02040608010:0018:0001:0009:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 02:00 UTC 28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average
340/350
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average
211/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
178/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average
215/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
36/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average
191/225

Quick answers

from the figures on this page

Player Count

What is the rank of AZPZ Rust?

Over the last seven days, AZPZ Rust ranks #15,960 in player hours, which is in the top 71% of ranked servers.

How many players are on AZPZ Rust?

AZPZ Rust is not online at the moment; its last appearance was 9 hours ago. The seven-day average player count stands at 0.

Tags & Lists

What is the meaning of the tags on AZPZ Rust?

The game's server browser reads these tags from AZPZ Rust: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.

AZPZ Rust in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include AZPZ Rust are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server Overview

What Rust version is AZPZ Rust on?

Rust network protocol 2633 and build 165217 on Windows is what AZPZ Rust uses. Your game has to match the protocol to connect; Steam takes care of updating it.

AZPZ Rust performance: is it smooth?

For the past 48 hours, server fps averaged 46, never dropping below 3. It held up to 139,716 entities: everything from buildings to deployables in the world. At its highest, memory usage was 7,343 MB. What players experience as lag is low fps combined with a rising entity count.

How reliable is AZPZ Rust and is it online?

Offline now for AZPZ Rust, last seen 9 hours ago. About 19 days 2 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

What is the location of AZPZ Rust?

No region is published by AZPZ Rust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 216.68.127.110:28015 is its address.

Rules & Map

What is the map on AZPZ Rust?

A procedural map of size 5,000 and seed 6942069 is what AZPZ Rust runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What are the settings and rules for AZPZ Rust?

A gather rate is not given in the name AZPZ Rust. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is off.

Wipe Information

AZPZ Rust wipe schedule: what does it show?

AZPZ Rust's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 28 days 7 hours.

What happens on wipe day on AZPZ Rust?

An average peak of 0 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.

Connect

AZPZ Rust joining: how is it done?

Enter client.connect 216.68.127.110:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Slot count is 10.
ts8
Group limit Teams are limited to 8, the default.
v2633
Protocol Game protocol 2633; the same version is required to join.
cs165217
Build Running build 165217.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.