Warfare's Rust OctoberWipe
216.73.165.17:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:22 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Warfare's Rust OctoberWipe sit in the rankings?
Rank #5,113 over the last seven days in player hours: Warfare's Rust OctoberWipe, inside the top 23% of ranked servers.
What is the player count on Warfare's Rust OctoberWipe?
Warfare's Rust OctoberWipe: 0 players now, with 10 slots available. The seven-day average player count stands at 0, and the highest point was 3. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 2 players.
Server Tags
How should the tags on Warfare's Rust OctoberWipe be interpreted?
For Warfare's Rust OctoberWipe, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Warfare's Rust OctoberWipe in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Warfare's Rust OctoberWipe: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Warfare's Rust OctoberWipe Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what Warfare's Rust OctoberWipe uses. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Warfare's Rust OctoberWipe smooth?
Its average server fps over the last 48 hours was 109, with a low of 90. Buildings, deployables and the rest of the world accounted for up to 206,004 entities. At its highest, memory usage was 7,143 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Warfare's Rust OctoberWipe?
At the moment, Warfare's Rust OctoberWipe is up. According to its reported uptime, the last restart was about 11 days 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Warfare's Rust OctoberWipe be found?
There is no region published by Warfare's Rust OctoberWipe. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 216.73.165.17:28015.
Rules and Settings
Warfare's Rust OctoberWipe map: which one is it?
A procedural map of size 6,000 and seed 2147483647 is what Warfare's Rust OctoberWipe runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Warfare's Rust OctoberWipe?
A gather rate is not given in the name Warfare's Rust OctoberWipe. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. The server has VAC on.
Wipe Schedule
Warfare's Rust OctoberWipe wipe schedule: what does it show?
Too few wipes are on record for Warfare's Rust OctoberWipe to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 6 hours.
On Warfare's Rust OctoberWipe, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 15 hours after the latest wipe, the crowd hit its peak.
Connect
Warfare's Rust OctoberWipe joining: how is it done?
Use the F1 console: client.connect 216.73.165.17:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.