Rust Tournaments | TEST
217.154.251.167:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust Tournaments | TEST sit in the rankings?
In the top 70% of all ranked servers, Rust Tournaments | TEST is #16,842 on player hours for the last seven days.
Is Rust Tournaments | TEST busy?
The server Rust Tournaments | TEST is currently offline; it was last seen 14 days 7 hours ago.
Tags and Filters
Rust Tournaments | TEST tags: what do they indicate?
Read by the game's server browser, the tags Rust Tournaments | TEST publishes are: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): Slot count is 20; ts8 (Group limit): Default team size: 8; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs161125 (Build): Running build 161125; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Rust Tournaments | TEST in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Rust Tournaments | TEST are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
What Rust version is Rust Tournaments | TEST on?
On Linux, Rust Tournaments | TEST runs Rust network protocol 2632 and build 161125. Joining requires the same protocol; Steam updates your game for you.
How reliable is Rust Tournaments | TEST and is it online?
Offline now for Rust Tournaments | TEST, last seen 14 days 7 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can Rust Tournaments | TEST be found?
No region is published by Rust Tournaments | TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 217.154.251.167:28015.
Rules & Map
Rust Tournaments | TEST map: which one is it?
Generated by the game, the map on Rust Tournaments | TEST is procedural.
What rules and configuration does Rust Tournaments | TEST have?
No gather rate appears in the name of Rust Tournaments | TEST. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: on.
Wipe Cycle
On what schedule does Rust Tournaments | TEST wipe?
The record holds too few wipes for Rust Tournaments | TEST to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 56 days 22 hours.
How to Join
How can I connect to Rust Tournaments | TEST?
To connect, type client.connect 217.154.251.167:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp20- Max players Slot count is 20.
ts8- Group limit Default team size: 8.
v2632- Protocol Your game must be on protocol 2632 to connect.
cs161125- Build Running build 161125.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.