4Netplayers Rust Server
217.160.158.24:26100 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does 4Netplayers Rust Server sit in the rankings?
Rank #11,451 over the last seven days in player hours: 4Netplayers Rust Server, inside the top 52% of ranked servers.
What is the player count on 4Netplayers Rust Server?
The server 4Netplayers Rust Server is currently offline; it was last seen 30 hours ago. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Server Tags
What is the meaning of the tags on 4Netplayers Rust Server?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival, vanilla style; mp16 (Max players): The server has 16 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does 4Netplayers Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include 4Netplayers Rust Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
4Netplayers Rust Server Rust version: which one?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on 4Netplayers Rust Server?
Its average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and the rest of the world accounted for up to 89,585 entities. Memory use peaked at 2,201 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is 4Netplayers Rust Server and is it online?
Last seen 30 hours ago, 4Netplayers Rust Server is currently offline. The uptime it reports shows a restart roughly 8 hours ago. In 1 full day, uptime was 71%; hours online: 17 of 24. The first time BestRustServers.xyz saw it was on 12 October 2026.
4Netplayers Rust Server location: where is it?
There is no region published by 4Netplayers Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 217.160.158.24:26100 is its address.
Rules and Settings
Which map is used on 4Netplayers Rust Server?
Generated by the game, the map on 4Netplayers Rust Server is procedural, size 4,000, seed 1234567890. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does 4Netplayers Rust Server have?
No gather rate appears in the name of 4Netplayers Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC: on.
Wipe Schedule
When does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 2 days.
How to Join
What is the process to join 4Netplayers Rust Server?
Enter client.connect 217.160.158.24:26100 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp16- Max players The server has 16 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.