Revenants.gg Rust CoD Zombies
EU 217.182.197.185:28014 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 19 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTCFW 12d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC 15d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC 16d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC 17d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC 18d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC 19d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC 24d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC 25d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC 25d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC 26d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC 26d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC 27d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Revenants.gg Rust CoD Zombies ranking: what position does it hold?
Revenants.gg Rust CoD Zombies ranks #2,207 in Europe and #10,414 overall on player hours over the last seven days, in the top 47% of ranked servers.
How many players are on Revenants.gg Rust CoD Zombies?
Revenants.gg Rust CoD Zombies: 0 players now, with 100 slots available. The average player count over the last seven days is 0, with a peak of 3. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 0 players.
Server Tags
What is the meaning of the tags on Revenants.gg Rust CoD Zombies?
Read by the game's server browser, the tags Revenants.gg Rust CoD Zombies publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^e (Minigames): Contains minigames: arenas, Bedwars, parkour; ^d (Combat training): Training: aim and PvP practice, loot given; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who operates Revenants.gg Rust CoD Zombies?
No other server we track uses the revenants.gg hostname that Revenants.gg Rust CoD Zombies publishes.
Which lists and filters on BestRustServers.xyz contain Revenants.gg Rust CoD Zombies?
The BestRustServers.xyz lists that include Revenants.gg Rust CoD Zombies are: Rust servers in Europe, Best modded Rust servers, Best Rust combat training servers, Best Rust PvE servers and Rust servers: zombie, undead and infected. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Revenants.gg Rust CoD Zombies on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Revenants.gg Rust CoD Zombies. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Revenants.gg Rust CoD Zombies?
Over 48 hours, it averaged 97 server fps; the lowest was 91. The entity count reached 749, covering buildings, deployables and all other world objects. Memory use peaked at 2,643 MB. What players experience as lag is low fps combined with a rising entity count.
Revenants.gg Rust CoD Zombies uptime and reliability: what are they?
At the moment, Revenants.gg Rust CoD Zombies is up. The uptime it reports shows a restart roughly 8 days 9 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 16 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Revenants.gg Rust CoD Zombies?
With its EU tag, Revenants.gg Rust CoD Zombies lists itself in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 217.182.197.185:28014 is its address.
Settings & Map
Revenants.gg Rust CoD Zombies map: which one is it?
On Revenants.gg Rust CoD Zombies, the map is procedural, size 3,500 with seed 28219, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Map: Revenants.gg COD ZOMBIES.
What are the settings and rules for Revenants.gg Rust CoD Zombies?
No gather rate appears in the name of Revenants.gg Rust CoD Zombies. No group limit is stated; the game's default of 8 players applies. Listed as minigames & battle royale, arenas and parkour, Bedwars and battle royale. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. The server has VAC on.
Wipe Information
On what schedule does Revenants.gg Rust CoD Zombies wipe?
The wipe times of Revenants.gg Rust CoD Zombies are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days 5 hours.
On Revenants.gg Rust CoD Zombies, what occurs on wipe day?
An average peak of 19 players was drawn by its recent wipes. 17 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Connect
Revenants.gg Rust CoD Zombies joining: how is it done?
Use the F1 console: client.connect 217.182.197.185:28014. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://revenants.gg is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^e,^d,EU,^p,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Gameplay
^e- Minigames Contains minigames: arenas, Bedwars, parkour.
^d- Combat training Training: aim and PvP practice, loot given.
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.