MiniCore Dev
217.217.244.236:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does MiniCore Dev sit in the rankings?
Rank #15,710 over the last seven days in player hours: MiniCore Dev, inside the top 69% of ranked servers.
How many players are on MiniCore Dev?
At this moment, MiniCore Dev is offline, with the last sighting 10 days 3 hours ago.
Server Tags
How should the tags on MiniCore Dev be interpreted?
The game's server browser reads these tags from MiniCore Dev: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
MiniCore Dev in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include MiniCore Dev are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
MiniCore Dev Rust version: which one?
The combination is Rust network protocol 2634 and build 166494 on Windows for MiniCore Dev. Joining requires the same protocol; Steam updates your game for you.
MiniCore Dev uptime and reliability: what are they?
Offline now for MiniCore Dev, last seen 10 days 3 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 3 October 2026, BestRustServers.xyz saw it for the first time.
Where can MiniCore Dev be found?
No region is published by MiniCore Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 217.217.244.236:28015.
Rules & Map
MiniCore Dev rules and settings: what are they?
No gather rate appears in the name of MiniCore Dev. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
On what schedule does MiniCore Dev wipe?
The record holds too few wipes for MiniCore Dev to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 11 days 9 hours.
Connect
What is the process to join MiniCore Dev?
To connect, type client.connect 217.217.244.236:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.