MiniCore Dev
217.217.244.78:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does MiniCore Dev sit in the rankings?
Over the last seven days, MiniCore Dev ranks #13,842 in player hours, which is in the top 61% of ranked servers.
What is the player count on MiniCore Dev?
At this moment, MiniCore Dev is offline, with the last sighting 10 days 20 hours ago.
Tags and Filters
MiniCore Dev tags: what do they indicate?
The game's server browser reads these tags from MiniCore Dev: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Running build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
MiniCore Dev in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include MiniCore Dev: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is MiniCore Dev on?
On Windows, MiniCore Dev runs Rust network protocol 2634 and build 166494. Joining requires the same protocol; Steam updates your game for you.
MiniCore Dev uptime and reliability: what are they?
Last seen 10 days 20 hours ago, MiniCore Dev is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 2 October 2026.
Where can MiniCore Dev be found?
No region is given by MiniCore Dev. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.217.244.78:28015.
Rules & Map
What are the settings and rules for MiniCore Dev?
A gather rate is not given in the name MiniCore Dev. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
When does MiniCore Dev wipe?
The record holds too few wipes for MiniCore Dev to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 5 hours.
Join Server
How can I connect to MiniCore Dev?
To connect, type client.connect 217.217.244.78:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Running build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.