Rip_Was Test Server
217.235.33.249:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Rip_Was Test Server?
Over the last seven days, Rip_Was Test Server ranks #13,264 in player hours, which is in the top – of ranked servers.
Is Rip_Was Test Server busy?
At this moment, Rip_Was Test Server is offline, with the last sighting 27 days 11 hours ago.
Server Tags
How should the tags on Rip_Was Test Server be interpreted?
For Rip_Was Test Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rip_Was Test Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Rip_Was Test Server: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is Rip_Was Test Server on?
The combination is Rust network protocol 2633 and build 163207 on Windows for Rip_Was Test Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Rip_Was Test Server and is it online?
Last seen 27 days 11 hours ago, Rip_Was Test Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Rip_Was Test Server be found?
There is no region published by Rip_Was Test Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 217.235.33.249:28015.
Rules and Settings
What is the map on Rip_Was Test Server?
Generated by the game, the map on Rip_Was Test Server is procedural.
What rules and configuration does Rip_Was Test Server have?
A gather rate is not given in the name Rip_Was Test Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
On what schedule does Rip_Was Test Server wipe?
Rip_Was Test Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 36 days 14 hours.
Join Server
Rip_Was Test Server joining: how is it done?
Enter client.connect 217.235.33.249:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163207- Build Build 163207.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.