Junichi & Saki PVE
218.40.83.125:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Junichi & Saki PVE?
Rank #7,035 over the last seven days in player hours: Junichi & Saki PVE, inside the top 31% of ranked servers.
Is Junichi & Saki PVE busy?
The server Junichi & Saki PVE is currently offline; it was last seen 40 hours ago. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 1 players.
Tags & Lists
Junichi & Saki PVE tags: what do they indicate?
Read by the game's server browser, the tags Junichi & Saki PVE publishes are: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Junichi & Saki PVE appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Junichi & Saki PVE are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Junichi & Saki PVE on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Junichi & Saki PVE. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Junichi & Saki PVE?
Last seen 40 hours ago, Junichi & Saki PVE is currently offline. Over the past 7 full days, it was online 30 of 168 hours, 18% of the time. The first time BestRustServers.xyz saw it was on 3 October 2026.
Where can Junichi & Saki PVE be found?
No region is published by Junichi & Saki PVE. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 218.40.83.125:28015.
Rules & Map
What is the map on Junichi & Saki PVE?
Generated by the game, the map on Junichi & Saki PVE is procedural.
What are the settings and rules for Junichi & Saki PVE?
A gather rate is not given in the name Junichi & Saki PVE. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC protection is on.
Wipe Information
On what schedule does Junichi & Saki PVE wipe?
Too few wipes are on record for Junichi & Saki PVE to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 10 days 21 hours.
How to Join
What is the process to join Junichi & Saki PVE?
Enter client.connect 218.40.83.125:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players The server has 4 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.