JP-APOLLO-RUST-PVE-SERVER
219.164.228.12:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
- usual gap
- 27.6 days between real wipes
- wipe-day peak
- 26 players, last three wipes
- crowd held
- 0% else halves by day 13
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTCFW 12d ago | 30 | – | running | 1 |
| Fri 4 Sep, 08:06 UTC 40d ago | 23 | halved by day 13 | 27.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does JP-APOLLO-RUST-PVE-SERVER sit in the rankings?
In the top 5% of all ranked servers, JP-APOLLO-RUST-PVE-SERVER is #1,201 on player hours for the last seven days.
What is the player count on JP-APOLLO-RUST-PVE-SERVER?
JP-APOLLO-RUST-PVE-SERVER: 1 players now, with 100 slots available. The seven-day average player count stands at 8, and the highest point was 25. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 18.
Tags & Lists
JP-APOLLO-RUST-PVE-SERVER tags: what do they indicate?
Read by the game's server browser, the tags JP-APOLLO-RUST-PVE-SERVER publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does JP-APOLLO-RUST-PVE-SERVER appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include JP-APOLLO-RUST-PVE-SERVER are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is JP-APOLLO-RUST-PVE-SERVER on?
On Windows, JP-APOLLO-RUST-PVE-SERVER runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on JP-APOLLO-RUST-PVE-SERVER?
Over 48 hours, it averaged 87 server fps; the lowest was 46. It held up to 198,014 entities: everything from buildings to deployables in the world. Memory use peaked at 8,482 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is JP-APOLLO-RUST-PVE-SERVER and is it online?
The server is online: JP-APOLLO-RUST-PVE-SERVER. About 18 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of JP-APOLLO-RUST-PVE-SERVER?
Without a region tag, JP-APOLLO-RUST-PVE-SERVER's name points to Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 219.164.228.12:28015 is its address.
Settings & Map
What is the map on JP-APOLLO-RUST-PVE-SERVER?
On JP-APOLLO-RUST-PVE-SERVER, the map is procedural, size 4,500 with seed 1739184776, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for JP-APOLLO-RUST-PVE-SERVER?
A gather rate is not given in the name JP-APOLLO-RUST-PVE-SERVER. No more than 16 players to a group. It runs pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is on.
Wipe Information
When does JP-APOLLO-RUST-PVE-SERVER wipe?
The force wipe is the one monthly wipe on JP-APOLLO-RUST-PVE-SERVER. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 days 18 hours. Monthly wipes appear in its tags.
On JP-APOLLO-RUST-PVE-SERVER, what occurs on wipe day?
An average peak of 26 players was drawn by its recent wipes. 31 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 13.
How to Join
How can I connect to JP-APOLLO-RUST-PVE-SERVER?
Use the F1 console: client.connect 219.164.228.12:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://discord.com/invite/9AcbMCKcvd is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts16
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players The server has 100 slots.
ts16- Group limit 16 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.