Tomoshibi Test Server
220.158.19.177:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Tomoshibi Test Server?
Rank #13,685 over the last seven days in player hours: Tomoshibi Test Server, inside the top 61% of ranked servers.
How many players are on Tomoshibi Test Server?
The current player count for Tomoshibi Test Server is 0, out of 10 slots. The seven-day average player count stands at 0, and the highest point was 1.
Server Tags
What is the meaning of the tags on Tomoshibi Test Server?
Read by the game's server browser, the tags Tomoshibi Test Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Tomoshibi Test Server?
The BestRustServers.xyz lists that include Tomoshibi Test Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Tomoshibi Test Server on?
On Linux, Tomoshibi Test Server runs Rust network protocol 2634 and build 166494. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Tomoshibi Test Server smooth?
Its average server fps over the last 48 hours was 109, with a low of 51. The entity count reached 118,413, covering buildings, deployables and all other world objects. At its highest, memory usage was 4,190 MB. What players experience as lag is low fps combined with a rising entity count.
Tomoshibi Test Server uptime and reliability: what are they?
Tomoshibi Test Server is currently online. The uptime it reports shows a restart roughly 9 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Tomoshibi Test Server location: where is it?
There is no region published by Tomoshibi Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 220.158.19.177:28015.
Rules and Settings
Which map is used on Tomoshibi Test Server?
A procedural map of size 4,500 and seed 13825 is what Tomoshibi Test Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Tomoshibi Test Server?
The name Tomoshibi Test Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Cycle
When does Tomoshibi Test Server wipe?
The force wipe is the one monthly wipe on Tomoshibi Test Server. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 12 days 9 hours.
What happens on wipe day on Tomoshibi Test Server?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join Tomoshibi Test Server?
Use the F1 console: client.connect 220.158.19.177:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.