sang save
220.81.49.75:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:45 UTC 5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of sang save?
Over the last seven days, sang save ranks #7,916 in player hours, which is in the top 35% of ranked servers.
What is the player count on sang save?
At this moment, sang save is offline, with the last sighting 15 hours ago. Averaged across the last seven days: 1 players, peaking at 3. In the last 48 hours, 12:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
What is the meaning of the tags on sang save?
Read by the game's server browser, the tags sang save publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does sang save appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include sang save are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Details
sang save Rust version: which one?
On Windows, sang save runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on sang save?
Its average server fps over the last 48 hours was 176, with a low of 154. Buildings, deployables and the rest of the world accounted for up to 65,557 entities. At its highest, memory usage was 1,925 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of sang save?
Offline now for sang save, last seen 15 hours ago. The uptime it reports shows a restart roughly 3 hours ago. Over the past 4 full days, it was online 7 of 96 hours, 7% of the time. On 9 October 2026, BestRustServers.xyz saw it for the first time.
Where can sang save be found?
No region is given by sang save. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 220.81.49.75:28015 is its address.
Rules & Map
sang save map: which one is it?
A procedural map of size 3,500 and seed 352165132 is what sang save runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
sang save rules and settings: what are they?
No gather rate appears in the name of sang save. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
sang save wipe schedule: what does it show?
sang save's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 5 days.
What happens on wipe day on sang save?
Across its recent wipes, the busiest point averaged 2 players. 2 hours into the latest wipe, the crowd reached its peak.
How to Join
sang save joining: how is it done?
To connect, type client.connect 220.81.49.75:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.