Local Build Server
221.143.44.68:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:21 UTC 18h ago | – | – | running | 1 |
| Wed 30 Sep, 12:55 UTC 14d ago | 1 | held half | 13.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Local Build Server?
In the top 62% of all ranked servers, Local Build Server is #13,706 on player hours for the last seven days.
Is Local Build Server busy?
At this moment, Local Build Server is offline, with the last sighting 18 hours ago. Averaged across the last seven days: 1 players, peaking at 1. The busiest time in the last 48 hours was 10:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on Local Build Server be interpreted?
For Local Build Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Local Build Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Local Build Server: Best modded Rust servers and Best Rust build servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
Local Build Server Rust version: which one?
On Windows, Local Build Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Local Build Server?
Last seen 18 hours ago, Local Build Server is currently offline. Over the past 7 full days, it was online 1 of 168 hours, 1% of the time. On 30 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Local Build Server?
No region is given by Local Build Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 221.143.44.68:28015.
Rules and Settings
Which map is used on Local Build Server?
Procedural map: that is what Local Build Server runs, and it is generated by the game.
Local Build Server rules and settings: what are they?
No gather rate appears in the name of Local Build Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC: on.
Wipe Information
Local Build Server wipe schedule: what does it show?
The record holds too few wipes for Local Build Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 18 hours.
What happens on wipe day on Local Build Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
Local Build Server joining: how is it done?
Use the F1 console: client.connect 221.143.44.68:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp2- Max players Slot count is 2.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.