OLD MONEY RUST DEV - LOCAL TEST
223.204.220.86:38215 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of OLD MONEY RUST DEV - LOCAL TEST?
Rank #8,450 over the last seven days in player hours: OLD MONEY RUST DEV - LOCAL TEST, inside the top 39% of ranked servers.
How many players are on OLD MONEY RUST DEV - LOCAL TEST?
The current player count for OLD MONEY RUST DEV - LOCAL TEST is 0, out of 2 slots. The seven-day average player count stands at 0, and the highest point was 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Tags & Lists
OLD MONEY RUST DEV - LOCAL TEST tags: what do they indicate?
For OLD MONEY RUST DEV - LOCAL TEST, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain OLD MONEY RUST DEV - LOCAL TEST?
These BestRustServers.xyz lists include OLD MONEY RUST DEV - LOCAL TEST: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
OLD MONEY RUST DEV - LOCAL TEST Rust version: which one?
On Windows, OLD MONEY RUST DEV - LOCAL TEST runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is OLD MONEY RUST DEV - LOCAL TEST and is it online?
OLD MONEY RUST DEV - LOCAL TEST is currently online. In 1 full day, uptime was 25%; hours online: 6 of 24. The first time BestRustServers.xyz saw it was on 19 October 2026.
OLD MONEY RUST DEV - LOCAL TEST location: where is it?
No region is published by OLD MONEY RUST DEV - LOCAL TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 223.204.220.86:38215.
Rules and Settings
Which map is used on OLD MONEY RUST DEV - LOCAL TEST?
Generated by the game, the map on OLD MONEY RUST DEV - LOCAL TEST is procedural.
What rules and configuration does OLD MONEY RUST DEV - LOCAL TEST have?
A gather rate is not given in the name OLD MONEY RUST DEV - LOCAL TEST. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC protection is on.
Wipe Schedule
When does OLD MONEY RUST DEV - LOCAL TEST wipe?
OLD MONEY RUST DEV - LOCAL TEST's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 41 hours.
Join Server
What is the process to join OLD MONEY RUST DEV - LOCAL TEST?
Use the F1 console: client.connect 223.204.220.86:38215. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players The server has 2 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.