FS DEV - Private Server
23.161.168.58:28028 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does FS DEV - Private Server sit in the rankings?
In the top 23% of all ranked servers, FS DEV - Private Server is #5,102 on player hours for the last seven days.
What is the player count on FS DEV - Private Server?
0 of 50 slots are filled on FS DEV - Private Server at the moment. The seven-day average player count stands at 0, and the highest point was 3. The busiest time in the last 48 hours was 22:00 UTC, when the average player count was 2.
Server Tags
What is the meaning of the tags on FS DEV - Private Server?
For FS DEV - Private Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $rus5 (Region code): Listed region code: us5; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
FS DEV - Private Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include FS DEV - Private Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Information
What Rust version is FS DEV - Private Server on?
The combination is Rust network protocol 2634 and build 167398 on Linux for FS DEV - Private Server. Joining requires the same protocol; Steam updates your game for you.
FS DEV - Private Server performance: is it smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 28. The entity count reached 96,775, covering buildings, deployables and all other world objects. Memory use peaked at 3,683 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of FS DEV - Private Server?
The server is online: FS DEV - Private Server. About 15 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
FS DEV - Private Server location: where is it?
No region is given by FS DEV - Private Server, and its region code is us5. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 23.161.168.58:28028 is its address.
Settings & Map
What is the map on FS DEV - Private Server?
On FS DEV - Private Server, the map is procedural, size 6,000 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
What are the settings and rules for FS DEV - Private Server?
A gather rate is not given in the name FS DEV - Private Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Cycle
FS DEV - Private Server wipe schedule: what does it show?
Too few wipes are on record for FS DEV - Private Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 194 days 8 hours.
How to Join
What is the process to join FS DEV - Private Server?
Enter client.connect 23.161.168.58:28028 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://discord.com/invite/aBqd5Ry7Q3.
Server tags
Published as mp50,ptrak,$rus5,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$rus5- Region code Listed region code: us5.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.