|US|BunnysBoomBoomRoom|PvE|
NA 23.227.204.138:28265 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 18:21 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 18 players, last three wipes
- crowd held
- 0% else halves by day 5
Coming wipes
- 1d 2hThu 15 Oct, 18:21 UTC
- 15d 2hThu 29 Oct, 18:21 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 29d 2hThu 12 Nov, 18:21 UTC
- 43d 2hThu 26 Nov, 18:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:21 UTCFW 12d ago | 19 | – | running | 0 |
| Thu 17 Sep, 17:10 UTC 26d ago | 18 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of |US|BunnysBoomBoomRoom|PvE|?
|US|BunnysBoomBoomRoom|PvE| ranks #324 in North America and #1,942 overall on player hours over the last seven days, in the top 9% of ranked servers.
Is |US|BunnysBoomBoomRoom|PvE| busy?
|US|BunnysBoomBoomRoom|PvE|: 0 players now, with 50 slots available. Averaged across the last seven days: 3 players, peaking at 13. The busiest time in the last 48 hours was 23:00 UTC, when the average player count was 7.
Server Tags
|US|BunnysBoomBoomRoom|PvE| tags: what do they indicate?
Read by the game's server browser, the tags |US|BunnysBoomBoomRoom|PvE| publishes are: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count is 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): Server browser category: North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
|US|BunnysBoomBoomRoom|PvE| in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include |US|BunnysBoomBoomRoom|PvE|: Rust community servers, ranked, Best Rust PvE servers, North American Rust servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server Overview
|US|BunnysBoomBoomRoom|PvE| Rust version: which one?
On Windows, |US|BunnysBoomBoomRoom|PvE| runs Rust network protocol 2634 and build 166494. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on |US|BunnysBoomBoomRoom|PvE|?
For the past 48 hours, server fps averaged 67, never dropping below 53. It held up to 133,984 entities: everything from buildings to deployables in the world. The maximum memory used was 4,453 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of |US|BunnysBoomBoomRoom|PvE|?
|US|BunnysBoomBoomRoom|PvE| is currently online. The uptime it reports shows a restart roughly 42 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of |US|BunnysBoomBoomRoom|PvE|?
In North America, |US|BunnysBoomBoomRoom|PvE| lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.227.204.138:28265.
Settings & Map
Which map is used on |US|BunnysBoomBoomRoom|PvE|?
On |US|BunnysBoomBoomRoom|PvE|, the map is procedural, size 4,500 with seed 114340018, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does |US|BunnysBoomBoomRoom|PvE| have?
A gather rate is not given in the name |US|BunnysBoomBoomRoom|PvE|. With no stated limit, groups default to 8 players. It runs pve, no combat against other players. Community is its browser category. Plugin count: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
|US|BunnysBoomBoomRoom|PvE| wipe schedule: what does it show?
Its tag supplies the prediction for |US|BunnysBoomBoomRoom|PvE|, because too few wipes are on record to confirm the schedule. On Thursday 15 October at 18:21 UTC the next wipe is due. The current world has been running since 12 days 21 hours. A two-week wipe schedule is given in its tags.
What happens on wipe day on |US|BunnysBoomBoomRoom|PvE|?
Across its recent wipes, the busiest point averaged 18 players. 7 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half in the wipes that did not hold.
Connect
What is the process to join |US|BunnysBoomBoomRoom|PvE|?
To connect, type client.connect 23.227.204.138:28265 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://Pingperfect.com/.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,^v,NA,^p,gmvanilla,cs166494,ts8,^o
Game
gmvanilla- Game mode Survival, vanilla style.
mp50- Max players Slot count is 50.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.