Jimmy's Test Server
23.234.77.235:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Jimmy's Test Server?
In the top 71% of all ranked servers, Jimmy's Test Server is #15,967 on player hours for the last seven days.
What is the player count on Jimmy's Test Server?
The server Jimmy's Test Server is currently offline; it was last seen 4 days 2 hours ago. Averaged across the last seven days: 0 players.
Tags & Lists
How should the tags on Jimmy's Test Server be interpreted?
For Jimmy's Test Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Jimmy's Test Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Jimmy's Test Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Jimmy's Test Server Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what Jimmy's Test Server uses. Joining requires the same protocol; Steam updates your game for you.
Jimmy's Test Server uptime and reliability: what are they?
Offline now for Jimmy's Test Server, last seen 4 days 2 hours ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours. It was first seen by BestRustServers.xyz on 9 October 2026.
What is the location of Jimmy's Test Server?
There is no region published by Jimmy's Test Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 23.234.77.235:28015 is its address.
Rules & Map
Which map is used on Jimmy's Test Server?
A procedural map is what Jimmy's Test Server runs, generated by the game.
What are the settings and rules for Jimmy's Test Server?
A gather rate is not given in the name Jimmy's Test Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. The server has VAC off.
Wipe Cycle
On what schedule does Jimmy's Test Server wipe?
Too few wipes are on record for Jimmy's Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 11 days 19 hours.
Join Server
How can I connect to Jimmy's Test Server?
Use the F1 console: client.connect 23.234.77.235:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.