Testing Server | by hionet.com
23.81.34.186:27015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:11 UTC 7h ago | – | – | running | 0 |
| Wed 23 Sep, 17:10 UTC 20d ago | 0 | – | – | 0 |
| Tue 22 Sep, 15:09 UTC 21d ago | 0 | – | 1.1 days | 0 |
| Mon 21 Sep, 17:05 UTC 22d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Testing Server | by hionet.com ranking: what position does it hold?
Rank #15,901 over the last seven days in player hours: Testing Server | by hionet.com, inside the top 71% of ranked servers.
How many players are on Testing Server | by hionet.com?
Testing Server | by hionet.com is not online at the moment; its last appearance was 6 hours ago. The average player count over the last seven days is 0.
Server Tags
How should the tags on Testing Server | by hionet.com be interpreted?
For Testing Server | by hionet.com, the game's server browser reads the following tags: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): Slot count is 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Testing Server | by hionet.com?
These BestRustServers.xyz lists include Testing Server | by hionet.com: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Overview
Testing Server | by hionet.com Rust version: which one?
On Linux, Testing Server | by hionet.com runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Testing Server | by hionet.com smooth?
For the past 48 hours, server fps averaged 30, never dropping below 30. The entity count reached 57,887, covering buildings, deployables and all other world objects. Memory use peaked at 1,539 MB. Players feel lag when fps is low and entity count climbs.
Testing Server | by hionet.com uptime and reliability: what are they?
Last seen 6 hours ago, Testing Server | by hionet.com is currently offline. According to its reported uptime, the last restart was about 3 minutes ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 16 September 2026.
What is the location of Testing Server | by hionet.com?
No region is given by Testing Server | by hionet.com. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.81.34.186:27015.
Settings & Map
Which map is used on Testing Server | by hionet.com?
Generated by the game, the map on Testing Server | by hionet.com is procedural, size 3,500, seed 1606757962. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Testing Server | by hionet.com?
The name Testing Server | by hionet.com carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
When does Testing Server | by hionet.com wipe?
No next wipe can be predicted for Testing Server | by hionet.com, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 hours.
On Testing Server | by hionet.com, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Testing Server | by hionet.com?
Use the F1 console: client.connect 23.81.34.186:27015. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://hionet.com is its website.
Server tags
Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode Survival, vanilla style.
mp5- Max players Slot count is 5.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.