Rusty Paradise Testing
23.87.63.84:28020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, and #438 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 10.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:24 UTC 11d ago | 1 | – | running | 0 |
| Tue 22 Sep, 12:37 UTC 21d ago | 1 | halved by day 3 | 10.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Rusty Paradise Testing?
Over the last seven days, Rusty Paradise Testing ranks #10,475 in player hours, which is in the top 47% of ranked servers. Within the trio group, it is #438.
How many players are on Rusty Paradise Testing?
Rusty Paradise Testing: 0 players now, with 100 slots available. Averaged across the last seven days: 0 players, peaking at 1.
Tags & Lists
How should the tags on Rusty Paradise Testing be interpreted?
The game's server browser reads these tags from Rusty Paradise Testing: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts3 (Group limit): 3 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Rusty Paradise Testing in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Rusty Paradise Testing: Best modded Rust servers and Trio servers (group limit 3). On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Rusty Paradise Testing on?
On Linux, Rusty Paradise Testing runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Rusty Paradise Testing smooth?
Over 48 hours, it averaged 40 server fps; the lowest was 27. Buildings, deployables and the rest of the world accounted for up to 104,071 entities. At its highest, memory usage was 4,748 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Rusty Paradise Testing?
At the moment, Rusty Paradise Testing is up. According to its reported uptime, the last restart was about 16 hours ago. Over the past 7 full days, it was online 157 of 168 hours, 93% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Rusty Paradise Testing be found?
No region is given by Rusty Paradise Testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.87.63.84:28020.
Settings & Map
Rusty Paradise Testing map: which one is it?
A procedural map of size 4,250 and seed 1760108465 is what Rusty Paradise Testing runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
Rusty Paradise Testing rules and settings: what are they?
The name Rusty Paradise Testing carries no gather multiplier. The group limit stands at 3 players, listed as trio. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Cycle
On what schedule does Rusty Paradise Testing wipe?
The record holds too few wipes for Rusty Paradise Testing to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 11 days 2 hours.
What happens on wipe day on Rusty Paradise Testing?
The average busiest point of its recent wipes was 1 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Join Server
What is the process to join Rusty Paradise Testing?
To connect, type client.connect 23.87.63.84:28020 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/J4CFHfE is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts3,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts3- Group limit 3 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.