Test
24.113.60.221:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:49 UTC 3d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Test sit in the rankings?
Over the last seven days, Test ranks #4,625 in player hours, which is in the top 21% of ranked servers.
What is the player count on Test?
At this moment, Test is offline, with the last sighting 30 hours ago. The seven-day average player count stands at 1, and the highest point was 6. The busiest time in the last 48 hours was 20:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on Test be interpreted?
The game's server browser reads these tags from Test: gmrust (Game mode): Rust survival, standard; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Test?
The BestRustServers.xyz lists that include Test are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Test on?
Rust network protocol 2634 and build 167398 on Windows is what Test uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Test?
For the past 48 hours, server fps averaged 218, never dropping below 205. The entity count reached 122,341, covering buildings, deployables and all other world objects. Memory use peaked at 4,057 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Test?
Offline now for Test, last seen 30 hours ago. According to its reported uptime, the last restart was about 47 hours ago. Over the past 7 full days, it was online 49 of 168 hours, 29% of the time. On 27 September 2026, BestRustServers.xyz saw it for the first time.
Test location: where is it?
There is no region published by Test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.113.60.221:28015.
Settings & Map
Test map: which one is it?
Generated by the game, the map on Test is procedural, size 4,500, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Test have?
A gather rate is not given in the name Test. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC protection is on.
Wipe Information
Test wipe schedule: what does it show?
The record holds too few wipes for Test to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 3 days 6 hours.
What happens on wipe day on Test?
An average peak of 6 players was drawn by its recent wipes. 25 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join Test?
Enter client.connect 24.113.60.221:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Rust survival, standard.
mp500- Max players Slots: 500.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Game build number: 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.