Derek - Rust ARK local test
24.118.157.69:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:47 UTC 5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Derek - Rust ARK local test ranking: what position does it hold?
Over the last seven days, Derek - Rust ARK local test ranks #4,103 in player hours, which is in the top 18% of ranked servers.
Is Derek - Rust ARK local test busy?
Derek - Rust ARK local test: 1 players now, with 1 slots available. The average player count over the last seven days is 1, with a peak of 1. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Tags & Lists
What is the meaning of the tags on Derek - Rust ARK local test?
For Derek - Rust ARK local test, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167231 (Build): Running build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Derek - Rust ARK local test in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Derek - Rust ARK local test are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is Derek - Rust ARK local test on?
On Windows, Derek - Rust ARK local test runs Rust network protocol 2634 and build 167231. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Derek - Rust ARK local test?
The server is online: Derek - Rust ARK local test. It was up 81% of the time over the last 5 full days, 97 of 120 hours. On 8 October 2026, BestRustServers.xyz saw it for the first time.
Where can Derek - Rust ARK local test be found?
No region is published by Derek - Rust ARK local test. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 24.118.157.69:28015 is its address.
Rules and Settings
What is the map on Derek - Rust ARK local test?
A procedural map is what Derek - Rust ARK local test runs, generated by the game.
What are the settings and rules for Derek - Rust ARK local test?
No gather rate appears in the name of Derek - Rust ARK local test. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is off.
Wipe Schedule
When does Derek - Rust ARK local test wipe?
The record holds too few wipes for Derek - Rust ARK local test to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 5 days 16 hours.
What happens on wipe day on Derek - Rust ARK local test?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Join Server
Derek - Rust ARK local test joining: how is it done?
To connect, type client.connect 24.118.157.69:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. The server is full right now, so you may have to wait in a queue.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp1- Max players Slots: 1.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167231- Build Running build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.