Together We Rust | Build Server
NA 24.136.4.198:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- wipe-day peak
- 7 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27 UTCFW 12d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Together We Rust | Build Server?
Player hours over the last seven days place Together We Rust | Build Server at #346 in North America, and at #2,071 in the top 9% of ranked servers.
How many players are on Together We Rust | Build Server?
The current player count for Together We Rust | Build Server is 3, out of 125 slots. Averaged across the last seven days: 3 players, peaking at 9. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 5.
Server Tags
How should the tags on Together We Rust | Build Server be interpreted?
The game's server browser reads these tags from Together We Rust | Build Server: gmvanilla (Game mode): Vanilla survival gameplay; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^r (Roleplay): This server is for roleplay; ^c (Creative): No gathering; build whatever you like; ^k (Build server): Design and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): Server browser category: North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who is the operator of Together We Rust | Build Server?
No other server we track uses the togetherwerust.com hostname that Together We Rust | Build Server publishes.
Which lists and filters on BestRustServers.xyz contain Together We Rust | Build Server?
These BestRustServers.xyz lists include Together We Rust | Build Server: Best modded Rust servers, Best Rust build servers, Best Rust creative servers, Rust roleplay servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Together We Rust | Build Server Rust version: which one?
On Windows, Together We Rust | Build Server runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Together We Rust | Build Server?
Its average server fps over the last 48 hours was 148, with a low of 89. The entity count reached 152,202, covering buildings, deployables and all other world objects. Memory use peaked at 5,317 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Together We Rust | Build Server and is it online?
The server is online: Together We Rust | Build Server. The uptime it reports shows a restart roughly 15 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can Together We Rust | Build Server be found?
Its NA tag places Together We Rust | Build Server in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.136.4.198:28015.
Rules and Settings
Together We Rust | Build Server map: which one is it?
Generated by the game, the map on Together We Rust | Build Server is procedural, size 4,250, seed 845992178. View it on RustMaps from this page: identical size and seed produce an identical map.
Together We Rust | Build Server rules and settings: what are they?
The name Together We Rust | Build Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs build & creative, no gathering: sandbox building. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Schedule
Together We Rust | Build Server wipe schedule: what does it show?
The force wipe is the one monthly wipe on Together We Rust | Build Server. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 4 hours.
What happens on wipe day on Together We Rust | Build Server?
An average peak of 7 players was drawn by its recent wipes. 34 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Together We Rust | Build Server?
Use the F1 console: client.connect 24.136.4.198:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/Xph6ycHG9q.
Server tags
Published as mp125,ptrak,$r?,v2634,^r,^c,^k,NA,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp125- Max players Slots: 125.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Gameplay
^r- Roleplay This server is for roleplay.
^c- Creative No gathering; build whatever you like.
^k- Build server Design and practise base builds.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.