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BestRustServers.xyz

56,275 players on 11,557 servers

Online #5,556

FaceFirst Events|SkillTree|NPCRaids

24.156.98.17:28015 checked 12m ago

moddedoxidepve

Players

Now1/100
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5212:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.8 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 12

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:54 UTC 12d ago 2 – running 0
Fri 18 Sep, 06:07 UTC 26d ago 2 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average
66/200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average
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[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average
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Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average
97/100

Quick answers

from the figures on this page

Player Count

What is the rank of FaceFirst Events|SkillTree|NPCRaids?

In the top 25% of all ranked servers, FaceFirst Events|SkillTree|NPCRaids is #5,556 on player hours for the last seven days.

How many players are on FaceFirst Events|SkillTree|NPCRaids?

The current player count for FaceFirst Events|SkillTree|NPCRaids is 1, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 2. In the last 48 hours, 20:00 UTC saw the highest activity, with an average of 2 players.

Server Tags

How should the tags on FaceFirst Events|SkillTree|NPCRaids be interpreted?

The game's server browser reads these tags from FaceFirst Events|SkillTree|NPCRaids: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Where does FaceFirst Events|SkillTree|NPCRaids appear in BestRustServers.xyz lists and filters?

The BestRustServers.xyz lists that include FaceFirst Events|SkillTree|NPCRaids are: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Details

FaceFirst Events|SkillTree|NPCRaids Rust version: which one?

The combination is Rust network protocol 2634 and build 167781 on Windows for FaceFirst Events|SkillTree|NPCRaids. Your game has to match the protocol to connect; Steam takes care of updating it.

FaceFirst Events|SkillTree|NPCRaids performance: is it smooth?

For the past 48 hours, server fps averaged 107, never dropping below 6. It held up to 117,367 entities: everything from buildings to deployables in the world. Memory use peaked at 4,740 MB. Players feel lag when fps is low and entity count climbs.

FaceFirst Events|SkillTree|NPCRaids uptime and reliability: what are they?

The server is online: FaceFirst Events|SkillTree|NPCRaids. The uptime it reports shows a restart roughly 3 minutes ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.

FaceFirst Events|SkillTree|NPCRaids location: where is it?

There is no region published by FaceFirst Events|SkillTree|NPCRaids. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 24.156.98.17:28015.

Rules & Map

What is the map on FaceFirst Events|SkillTree|NPCRaids?

On FaceFirst Events|SkillTree|NPCRaids, the map is procedural, size 4,250 with seed 2034431724, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for FaceFirst Events|SkillTree|NPCRaids?

The name FaceFirst Events|SkillTree|NPCRaids carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.

Wipe Schedule

On what schedule does FaceFirst Events|SkillTree|NPCRaids wipe?

FaceFirst Events|SkillTree|NPCRaids's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 10 hours.

On FaceFirst Events|SkillTree|NPCRaids, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 2 players. 47 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 12.

Connect

How can I connect to FaceFirst Events|SkillTree|NPCRaids?

Enter client.connect 24.156.98.17:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://facefirstgaming.com is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Running build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Gameplay

^p
PvE PvE: the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.