Infantry
24.182.80.234:28115 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 23:58 UTC 13d ago | 2 | – | running | 0 |
| Wed 30 Sep, 06:00 UTC 14d ago | 3 | – | 0.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does Infantry sit in the rankings?
Over the last seven days, Infantry ranks #15,258 in player hours, which is in the top 65% of ranked servers.
Is Infantry busy?
Infantry is not online at the moment; its last appearance was 12 days 16 hours ago.
Server Tags
Infantry tags: what do they indicate?
Read by the game's server browser, the tags Infantry publishes are: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166369 (Build): Game build number: 166369; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Infantry?
The BestRustServers.xyz lists that include Infantry are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Infantry on?
The combination is Rust network protocol 2634 and build 166369 on Windows for Infantry. Joining requires the same protocol; Steam updates your game for you.
Infantry uptime and reliability: what are they?
Offline now for Infantry, last seen 12 days 16 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 29 September 2026.
Infantry location: where is it?
No region is published by Infantry. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 24.182.80.234:28115 is its address.
Settings & Map
Infantry rules and settings: what are they?
The name Infantry carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Schedule
When does Infantry wipe?
Too few wipes are on record for Infantry to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 13 days 10 hours.
What happens on wipe day on Infantry?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
Infantry joining: how is it done?
Enter client.connect 24.182.80.234:28115 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166369,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players The server has 0 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166369- Build Game build number: 166369.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.