Jake's Rust
24.235.61.64:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Jake's Rust ranking: what position does it hold?
Rank #6,791 over the last seven days in player hours: Jake's Rust, inside the top 31% of ranked servers.
Is Jake's Rust busy?
Jake's Rust is not online at the moment; its last appearance was 40 hours ago. The seven-day average player count stands at 1, and the highest point was 2. In the last 48 hours, 17:00 UTC saw the highest activity, with an average of 2 players.
Tags and Filters
How should the tags on Jake's Rust be interpreted?
For Jake's Rust, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Jake's Rust in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Jake's Rust: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is Jake's Rust on?
On Linux, Jake's Rust runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
Jake's Rust uptime and reliability: what are they?
Last seen 40 hours ago, Jake's Rust is currently offline. Over the past 2 full days, it was online 25 of 48 hours, 52% of the time. On 11 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of Jake's Rust?
No region is published by Jake's Rust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 24.235.61.64:28015 is its address.
Rules & Map
Which map is used on Jake's Rust?
Generated by the game, the map on Jake's Rust is procedural.
What rules and configuration does Jake's Rust have?
The name Jake's Rust carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. VAC protection is off.
Wipe Cycle
Jake's Rust wipe schedule: what does it show?
Jake's Rust's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 3 days 1 hours.
How to Join
Jake's Rust joining: how is it done?
Enter client.connect 24.235.61.64:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.