Dying Light PvE
24.66.56.92:28018 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Dying Light PvE sit in the rankings?
Over the last seven days, Dying Light PvE ranks #15,523 in player hours, which is in the top – of ranked servers.
What is the player count on Dying Light PvE?
The server Dying Light PvE is currently offline; it was last seen 27 days 11 hours ago.
Tags and Filters
How should the tags on Dying Light PvE be interpreted?
For Dying Light PvE, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slot count is 100; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^p (PvE): PvE: the world provides the danger, not other players; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Carbon provides the plugin framework here. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Dying Light PvE appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Dying Light PvE: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is Dying Light PvE on?
The combination is Rust network protocol 2633 and build 163794 on Windows for Dying Light PvE. Joining requires the same protocol; Steam updates your game for you.
Dying Light PvE uptime and reliability: what are they?
Offline now for Dying Light PvE, last seen 27 days 11 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 17 September 2026.
Where can Dying Light PvE be found?
No region is given by Dying Light PvE. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.66.56.92:28018.
Rules & Map
What are the settings and rules for Dying Light PvE?
No gather rate appears in the name of Dying Light PvE. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is on.
Wipe Information
Dying Light PvE wipe schedule: what does it show?
Too few wipes are on record for Dying Light PvE to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 31 days 17 hours.
Join Server
What is the process to join Dying Light PvE?
Use the F1 console: client.connect 24.66.56.92:28018. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs163794,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slot count is 100.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.