Snooker-efc
24.79.21.210:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:06 UTC 4h ago | – | – | running | 1 |
| Sat 3 Oct, 10:39 UTC 11d ago | 1 | – | – | 1 |
| Wed 16 Sep, 13:58 UTC 28d ago | 1 | held half | 16.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Snooker-efc sit in the rankings?
Over the last seven days, Snooker-efc ranks #5,803 in player hours, which is in the top 26% of ranked servers.
How many players are on Snooker-efc?
The current player count for Snooker-efc is 1, out of 17 slots. Averaged across the last seven days: 1 players, peaking at 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on Snooker-efc be interpreted?
Read by the game's server browser, the tags Snooker-efc publishes are: gmrust (Game mode): Survival as standard in Rust; mp17 (Max players): Slot count is 17; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Snooker-efc appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Snooker-efc: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
What Rust version is Snooker-efc on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Snooker-efc. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Snooker-efc?
Snooker-efc is currently online. Over the past 7 full days, it was online 50 of 168 hours, 30% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Snooker-efc?
No region is published by Snooker-efc. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.79.21.210:28015.
Rules & Map
Which map is used on Snooker-efc?
Generated by the game, the map on Snooker-efc is procedural.
What rules and configuration does Snooker-efc have?
No gather rate appears in the name of Snooker-efc. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.
Wipe Information
Snooker-efc wipe schedule: what does it show?
The wipe times of Snooker-efc are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 3 hours.
On Snooker-efc, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
What is the process to join Snooker-efc?
Enter client.connect 24.79.21.210:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp17,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp17- Max players Slot count is 17.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.