Jorganization Civil Wart!
24.86.143.141:20200 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC 7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Jorganization Civil Wart!?
In the top 71% of all ranked servers, Jorganization Civil Wart! is #15,769 on player hours for the last seven days.
Is Jorganization Civil Wart! busy?
The current player count for Jorganization Civil Wart! is 0, out of 64 slots. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
Jorganization Civil Wart! tags: what do they indicate?
The game's server browser reads these tags from Jorganization Civil Wart!: gmrust (Game mode): Standard survival gameplay; mp64 (Max players): Slot count is 64; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Jorganization Civil Wart!?
These BestRustServers.xyz lists include Jorganization Civil Wart!: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Jorganization Civil Wart! on?
The combination is Rust network protocol 2634 and build 166652 on Windows for Jorganization Civil Wart!. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Jorganization Civil Wart! smooth?
For the past 48 hours, server fps averaged 49, never dropping below 29. The entity count reached 209,797, covering buildings, deployables and all other world objects. The maximum memory used was 5,702 MB. A climbing entity count and low fps are felt by players as lag.
Jorganization Civil Wart! uptime and reliability: what are they?
The server is online: Jorganization Civil Wart!. The uptime it reports shows a restart roughly 6 days 21 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. It was first seen by BestRustServers.xyz on 5 October 2026.
Where can Jorganization Civil Wart! be found?
There is no region published by Jorganization Civil Wart!. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 24.86.143.141:20200 is its address.
Rules & Map
Which map is used on Jorganization Civil Wart!?
Generated by the game, the map on Jorganization Civil Wart! is procedural, size 6,000, seed 89612. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Jorganization Civil Wart!?
No gather rate appears in the name of Jorganization Civil Wart!. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Carbon. The server has VAC on.
Wipe Cycle
Jorganization Civil Wart! wipe schedule: what does it show?
Too few wipes are on record for Jorganization Civil Wart! to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 7 days 2 hours.
What happens on wipe day on Jorganization Civil Wart!?
An average peak of 1 players was drawn by its recent wipes. 4 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to Jorganization Civil Wart!?
Enter client.connect 24.86.143.141:20200 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp64,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp64- Max players Slot count is 64.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.