RedLava.World | Rust
3.27.38.18:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RedLava.World | Rust ranking: what position does it hold?
In the top 70% of all ranked servers, RedLava.World | Rust is #16,015 on player hours for the last seven days.
Is RedLava.World | Rust busy?
At this moment, RedLava.World | Rust is offline, with the last sighting 10 days 4 hours ago.
Server Tags
RedLava.World | Rust tags: what do they indicate?
Read by the game's server browser, the tags RedLava.World | Rust publishes are: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain RedLava.World | Rust?
These BestRustServers.xyz lists include RedLava.World | Rust: Rust community servers, ranked and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of RedLava.World | Rust?
Offline now for RedLava.World | Rust, last seen 10 days 4 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 3 October 2026.
Where can RedLava.World | Rust be found?
No region is given by RedLava.World | Rust. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 3.27.38.18:28015 is its address.
Settings & Map
Which map is used on RedLava.World | Rust?
Procedural map: that is what RedLava.World | Rust runs, and it is generated by the game.
What are the settings and rules for RedLava.World | Rust?
No gather rate appears in the name of RedLava.World | Rust. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Cycle
RedLava.World | Rust wipe schedule: what does it show?
Too few wipes are on record for RedLava.World | Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 10 days 5 hours.
How to Join
How can I connect to RedLava.World | Rust?
Enter client.connect 3.27.38.18:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.